Similar topics

Daisuke [WiP]

Go down

Daisuke [WiP]

Post by Taichou on Fri Oct 15, 2010 7:41 pm

Basic Information

Name: Daisuke (waiting for four noble families)
-Nickname: Phoenix Emperor
Age: 693
Gender: Male
Division: 3rd Division
Seat: Captain (waiting for permission)

Looks: {WIP)

Appeared Age: 16-17
Hair Color: Black
Eye Color: Clear White



{WIP}

Alignment: Lawful Neutral

Personality:

The first aspect you notice about Daisuke is that he's silent, and calm in almost all kinds of situation. His interests only includes people who are not completely retards. Although, behind that calm mask is another him but a bit more short-tempered and hotheaded in various ways.

Zanpakuto Information

Zanpakuto Name: Fenikkusu [Phoenix]
Zanpaktou Theme:
-Flame themed-

This zanpaktou is mostly based on flames and fire. With flames, he is able to burn surroundings to find hidden people, making it a complete manipulator of thieves & rogues who appear around.

Unreleased Zanpaktou Appearance



Zanpakuto Release Phrase: "Himei, Fennikusu." ["Shriek, Phoenix"]

Released Zanpakuto Looks:

The released zanpaktou look will be equivalent to the unreleased form but a bit different feature of having a black strap on the hilt, with another red noticeable. The guard is completely black and the blade is crimson red resembling the color of blood. When, activating abilities, the blade will extinguish into flames itself, burning the top of the guard. The flames would be formed back together in the form of a blade when not using its abilities.

During its release, the blade would have a glowing red aura around it - causing a huge shriek of a large eagle, almost hearable to anyone in a large diameter of 50 meters.

Released Zanpaktou Abilities:

The basic ability of this zanpaktou is the flame manipulation of the shikai. By manipulating fire, of course, it would mean that he can shoot out fireballs or flame waves from the zanpaktou in a form. One form of this manipulation will be machine-gun like barrage of fireballs shooting out in wide radius. Or, another one - would be a huge solid form of flame directing aiming for the enemy. The second ability would be an area effect. He is able to pinpoint a location can then cause an impaling fire to strike upward to the ground. When using its ability, the blade would keep shrieking.

Zanpakuto Spirit:



The spirit takes a form of a burning pharoah - in the humanoid form of the flaming bird; Phoenix. His wings hang down from his arm and is able to fly at will. His head is almost unnoticeable due to the flame thats covering it, but the only thing you can see is the red eyes sticking out of the blames.

His personality is quite laid-back and almost never listens to Daisuke. Being a former pharoah, he's awfully spoiled and only wants somebody to obey -him-. Sadly, Daisuke threatens him if he doesn't listens to him, having no choice but to obey his master.

Zanpakuto Realm:



A beautiful place only filled with walkable waters and an illusion of a huge earth in the middle of it, completely composed with water. The spirit would be walking on the water with her companion, looking over the watery earth - always seen smiling.

Kido:

Cannon Hadou


Spoiler:

Name: Shō - Push
Type: Hadou
Number: 1
Incantation:K/b] Unknown
[b]Element:
N/A
Description: Pushes the target away from the caster.

Name: Byakurai - Pale Lightning
Type: Hadou
Number: 4
Incantation: Unknown
Element: Lightning
Description: The user fires a concentrated, powerful lightning bolt from their finger.

Name: Tsuzuri Raiden - Bound Lightning
Type: Hadou
Number: 11
Incantation: Unknown
Element: Lightning
Description: Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.

Name: Shakkahō - Shot of Red Fire
Type: Hadou
Number: 31
Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
Element: Fire
Description: Fires a ball of red energy at a target.

Name: Ōkasen - Yellow Fire Flash
Type: Hadou
Number: 32
Incantation: Unknown
Element: Fire
Description: Fires a wide arc of yellow energy at a target.

Name: Sōkatsui - Blue Fire, Crash Down
Type: Hadou
Number: 33
Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."
Element: Fire
Description: Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power

Name: Kongōbaku - Adamantine Blast
Type: Hadou
Number: 36
Incantation: Unknown
Element: Fire
Description: A blast of spherical, red energy similar in strength to a Sōkatsui blast, but slightly more powerful.

Name: Haien - Abolishing Flames
Type: Hadou
Number: 54
Incantation: Unknown
Element: Fire
Description: Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.

Name: Tenran - Orchid Sky
Type: Hadou
Number: 58
Incantation: Unknown
Element: Wind
Description: A widening tornado-like blast is fired towards the target.

Name: Raikōhō - Thunder Roar Cannon
Type: Hadou
Number: 63
Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"
Element: Lightning
Description: Fires a massive wave of yellow energy at a target.

Name: Gaki Rekkō - Raging Light Fang
Type: Hadou
Number: 68
Incantation: Unknown
Element: N/A
Description: A spell that makes a circle of energy, before firing blasts of green light from its center in a cage-like formation. This spell is both very powerful, and hard to dodge.

Name: Sōren Sōkatsui - Twin Lotus Blue Fire, Crash Down
Type: Hadou
Number: 73
Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."
Element: Fire
Description: Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.

Name: Hiryugekizokushintenraiho - Flying Dragon-Striking Heaven-Shaking Thunder Cannon
Type: Hadou
Number: 88
Incantation: Unknown
Element: Lightning
Description: Fires a gigantic electricity blast of spiritual energy resulting in a truly enormous explosion.

Custom Hadou


Spoiler:

Name: Kaminari Lansu - Lightning Lance
Type: Hadou
Number: 14
Incantation: Unknown
Element: Lightning
Description: A lance completed composed of electricity, able to shock anything that touches it (it is most effective in water). This can be formed with his hand gripped into a fist and then putting his other palm on the bottom of that hand and then stretch the palm out forming an electricity.

Name: Kussaku-ken - Drilling Fist
Type: Hadou
Number: 25
Incantation: "Beneath the Surface of Earth, ye' lord - give me the power of nature to guide me."
Element: Earth (rock)
Description: By slamming the surface with both of his palms, the surface will flip out slowly as it summons a huge fist about the size of two adult males and then extends the fist in front of him, drilling through its way. Most likely, it is able to completely obliterate weak beings and injure the rest. Daisuke uses this for mostly drilling tunnels for hiding, or for sheltering due to how weak it is. Also, this comes out of the Earth extremely slow, another reason why Daisuke won't use this that much.

Name: Neko Kyoda - Cat's Swipe
Type: Hadou
Number: 37
Incantation: Unknown
Element: Lightning
Description: By swinging his hand in a form of a cat's paw, it will cause a cat's hand -about the size of three adult males. The cat will appear in the motion how the hand was swung.

Name: Torikabuto
Type: Hadou
Number: 59
Incantation: Unknown
Element: Lightning
Description: By slowly twirling his blade aiming at the enemy, he will pinpoint them and start slashing them from range where one water composed wolves will be formed deliberately clawing them for all they care. They are only removed once the opposing substance gets mixed with them, or the owner is injured during the process of controlling them - they are controlled how they fight and defend themselves by the way the owner will use their blade. If they guard with their blade, the wolves will surely block theirs as well.

Cannon Bakudo


Spoiler:

Name: Sai - Restrain
Type: Bakudo
Number: 1
Incantation: Unknown
Element: N/A
Description: Locks a target's arms in place behind their back. Broken rather easily by most creatures with spiritual pressure and awareness.

Name: Hainawa - Crawling Rope
Type: Bakudo
Number: 4
Incantation: Unknown
Element: N/A
Description: An energy rope entangles the target's arms. Easily broken by entities with high spiritual pressure.

Name: Seki - Repulse
Type: Bakudo
Number: 8
Incantation: Unknown
Element: N/A
Description: Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.

Name: Geki - Strike
Type: Bakudo
Number: 9
Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!"
Element: N/A
Description: Engulfs the target in red light, completely paralyzing them.

Name: Hourin - Disintegrating Circle
Type: Bakudo
Number: 9
Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!"
Element: N/A
Description: Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. the end of it remains in the hands of the user allowing them to control the path of the tendril before and after capture. The Kidō is able to connect with another one of itself if both have captured a target and bind them together.

Name: Fushibi - Ambush Flare
Type: Bakudo
Number: 12
Incantation: Unknown
Element: N/A
Description: This spell is used in conjunction with Shakkahō and a Kidō net that has entangled her opponents reselting in a large explosion around them all.

Name: Sekienton - Red Smoke Escape
Type: Bakudo
Number: 21
Incantation: Unknown
Element: N/A
Description: Creates a blast upon activation and is used like a ninja's smoke bomb.

Name: Kyokko - Curved Light
Type: Bakudo
Number: 26
Incantation: Unknown
Element: Light
Description: Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.

Name: Hakufuku - White Crawl
Type: Bakudo
Number: 28
Incantation: Unknown
Element: N/A
Description: This technique muddles the consciousness of its target. The user can use this spell while imprisoned to knock out a guard and destroy everything within a certain radius of herself.

Name: Shitotsu Sansen - Beak-Piercing Triple Beam
Type: Bakudo
Number: 30
Incantation: Unknown
Element: N/A
Description: Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle.

Name: Tsuriboshi - Suspending Star
Type: Bakudo
Number: 37
Incantation: Unknown
Element: N/A
Description: Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.

Name: Enkosen - Arc Shield
Type: Bakudo
Number: 39
Incantation:K/b] Unknown
[b]Element:
N/A
Description: Summons a shield of condensed reiatsu to block opponents' attacks.

Name* Kakushitsuijaku - Summoning of the Tracking Sparrows
Type: Bakudo
Number: 58
Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arbive with the wind and depart with the rain."
Element: N/A
Description: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.

Name: Rikujōkōrō - Six Rods Prison of Light
Type: Bakudo
Number: 61
Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"
Element: N/A
Description: Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.

Name: Hyapporankan - Hundred Steps Fence
Type: Bakudo
Number: 62
Incantation: Unknown
Element: N/A
Description: A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.

Name: Sajo Sabaku - Locking Bondage Stripes
Type: Bakudo
Number: 63
Incantation: Unknown
Element: N/A
Description: Similar to Bakudō No. 4, but stronger, this spell binds the arms of a target.

Name: Tozanshō - Inverse Mountain Crystal
Type: Bakudo
Number: 73
Incantation: Unknown
Element: N/A
Description: Creates an inverted pyramid-shaped barrier around the caster.

Name: Gochūtekkan - Quintet of 1 kan Iron Pillars
Type: Bakudo
Number: 75
Incantation: "Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."
Element: N/A
Description: Summons five incredibly tall and thick pillars which are connected to each other by chains to pin a target to the ground.

Name: Tenteikūra - Heavenly Rickshaws in Silken Air
Type: Bakudo
Number: 77
Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens."
Element: N/A
Description: Transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster.

Name: Kuyō Shibari - Nine Sunlight Traps
Type: Bakudo
Number: 79
Incantation: Unknown
Element: N/A
Description: Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest.

Name: Danku - Splitting Void
Type: Bakudo
Number: 81
Incantation: Unknown
Element: N/A
Description: Creates an energy barrier in the form of a rectangular wall. It is capable of stopping destructive spells up to #89.

Name: Hexagonal Barrier
Type: Bakudo
Number: 88
Incantation: Unknown
Element: N/A
Description: It is a powerful barrier which can be placed upon a part of the body and it activates when an attack reaches the point where it is cast. When the attack hits the barrier, a hexagonal shape appears. Capable of blocking up to level 92 Hadou and attacks similar in power.

Custom Bakudo


Spoiler:

Name: Toriumushirudo - Thorium Shield
Type: Bakudo
Number: 48
Incantation: Unknown
Element: Lightning
Description: A solid shield of lightning strong as a thobium able to block power equivalent of a number 50 kido.

Cannon Techniques


Spoiler:
Technique Name: Shunpo - Flash Step
Technique Type: Movement
Degree of difficulty: Intermediate - Master
Description: A movement technique that allows the user to move faster than the eye can follow. The focal point that determines the bases of this technique is speed. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B in the least amount of steps. Training and skill are what determines how fast a user of Shunpo can move; those of little skill in the technique or those who haven't used it an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower, which requires the use of more steps to move the same distance and become winded far easier in a shorter amount of time.

Technique Name: Way of Onmitsu, 3rd of the Shihō, Utsusemi - Molting Cicada
Technique Type: Movement
Degree of difficulty: Expert
Description: A movement technique that allows for a movement at great speed leaving an afterimage behind. The afterimage may even appear to have taken damage.

Technique Name: Bazumure - Buzzing Swarm
Technique Type: Movement
Degree of difficulty: Master
Description: A special Shunpo technique. It allows for movements that create many afterimages. The agility and speed needed for this technique is immense. When used many afterimages are appearing and dissapearing at the same time. This allows attack from any angle and leaves the oppnent wide open. Due to the immense speed of the technique, a buzzing sound is made by contact with the ground and the user's body whipping through the air.

Technique Name: Hanki - Reverse Demon
Technique Type: Kido/Hand to Hand
Degree of difficulty: Master
Description: An ability which nullifies an opponent's Kidō by hitting it with another one of perfectly opposite speed and energy. The ability can even neutralize an opponent's movements. Using this technique with Shunko is the most effective form, able to cancel out almost any kido and attack with blinding speed. It can also be used against hollow techniques if one has had experience with the techniques in the past. Using the same intensity of energy, the user can reverse the flow and cancel all energy based techniques completely.

Technique Name: Shuntaishoku - Fading Flash
Technique Type: Movement
Degree of difficulty: Master
Description: A special Shunpo technique. It allows for movements thad create one to many afterimages. Instead of standing still, however like most afterimages, these images perform movements and can easily trick the opponent into thinking that the accual shinigami was performing the attack before fading into nothing in front of them. These afterimages look completely real for four seconds, performing actions that the user did with exceptional speed, before fading to nothing.

Technique Name: Appu Kazesenkou - Up Wind Flash
Technique Type: Movement/Zanjutsu
Degree of difficulty: Master
Description: A shunpo technique in which the user goes from their Haze posture (elbows close to body with sword pointed in front of the user with the blade up). They appear directly in front of the opponent and with more speed than most can handle they slash in a diagonal direction attepting to slice the opponent in half. Unless the opponent is very skilled in Hoho, they wont even be able to react.

Technique Name: Senka - Flash Blossom
Technique Type: Movement/Zanjutsu
Degree of difficuldy: Master
Description: A special Shunpo technique where one moves to their opponents back. Directly attacking and sealing one's "Saketsu (鎖結, Chain Binding)" and "Hakusui (鎖結, Soul Sleep)" in one strike. The movement is so fast that an opponent may not be able to tell whether he was attacked from the front or the back and even an outside observer may find it impossible to tell what the movements are.

NPC - {WiP}
Spoiler:
Basic Information

Name: Wabazaki, Mikky

Age: 310

Gender: Female

Division: N/A

Seat: Citizen of Sereitei

Looks:

Appeared Age: 17
Hair Color: Ruby Red
Eye Color: Red



Mikky wears a red kimono with scarlet roses favored on it for her own fashion.

Alignment: Lawful Neutral

Personality:

Daisuke's personality is mostly dependent on what he does, where he is, and how it is handled. Sometimes, he may be childish, mature relying on the circumstances. He was born in a poor family who lived in the deepest cavern of Rukongai. He was sometimes bullied, played with, or teased. This developed him to be very sneaky, and hatred toward evil people. This doesn't mean he didn't have the friends to comfort him in situations, he just never liked people who were mean, and bad.

His second aspect of his personality would be that, despite being hateful to injustice people, he still gets along with many others and tries to keep the conflict with the evils neutral at all times. This proves that he doesn't like fighting, but to resolve conflicts.

At first glance, you'll notice that his face is always filled with a slight smile and hard work. This is why people smiles back once they look at him. Instead of praising how hard he did to get to the vice-captain seat as a very poor citizen, they praised his hard working for group cooperation.

Sometimes, even him, the one who tries to solve the problem with others, is sad, and mad, but this occasion is very rare to be happening. During his training at the academy, he worked most of the time in individuals instead of working in groups. He was a very shy boy back then and was too young to have out with the other older ones. The older ones actually hated him for joining in the academy without a problem at such a young age; not only that, as one of the few to join the top rated class, but soon enough after graduation and joining the Onmitsukido, he developed friendships with others and the dedication to serve the people.

During his year in the Onmitsukido, he developed envy, and pride, two of the mankind's deadly sins within him during battle. He never allowed others to compare him with another different person. He entirely never enjoys the situation. He envies people when they have techniques and strategies to come up with. This was the time when Daisuke spent time becoming strategic as the goal of becoming one of the officers would be a hard one without strategic input.

A playful, laid-back boy but with the mind to solve problems, mediate, and even work in groups cooperatively instead of taking action by themselves. He avoids battle, unless necessary.


Last edited by Taichou on Fri Dec 17, 2010 7:49 am; edited 43 times in total
avatar
Taichou
Second Division Vice Captain
Second Division Vice Captain

Male
Posts : 498
+1 Total : 2
Age : 21
Location : Germany, Baumholder
Registration date : 2009-11-05

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by Taichou on Sat Oct 16, 2010 5:57 am

Techniques Infomation


Spoiler:
Technique Name: Ichigeki Tagetto [One Blow Target]
Technique Type: Hakuda
Release: Both
Description: A similar technique to Single Bone, except it's a bit slightly weaker at around the strength of normal lieutanents. It's strong enough to break simple, weak fragile bones, but only create an impact if any shield, barrier, etc., was on the target.

Technique Name: Inazuma Kiken [Lightning Jeopardy]
Technique Type: Zanjutsu
Release: Shikai
Description: By swinging his zanpaktou, he's able to create lightning sparks at the tip of the shurikens attached to the circular chakram. This is usable while a reishi string is attached to the chakram.

Technique Name: Taimurīna Shokku [Timely Shock]
Technique Type: Hakuda
Release: Both
Description: By momentarily increasing his speed up to his limits, he can move incredibly fast that when he hits the opponent multiple times in a second, that they won't even feel it. Although, if the opponent is fast enough, they can dodge or counter-attack, but he will most likely move quickly to another position and keep attacking. At the final moment, he will bring out a small knife out of his shihakusho and then uppercut them from range. The force of all punches he has done will be dealt in one time.

Technique Name: Kaminari Kabe [Lightning Wall]
Technique Type: Kido
Release: Shikai
Description: By impaling his blade into the surface, a lightning will spark in front of Daisuke and will create a twirling lightning shield protecting anything that is equivalent to kido level of 35.

Technique Name: Ikari o Inazuma [Lightning Fury]
Technique Type: Zangetsu
Release: Shikai
Description: Daisuke will unleash his limit in a short amount of time, releasing fatal of blows to the enemy very swiftly, that you may not be even able to react. But, due to the speed distribution, it removes the strength from each blow only equivalent to the strength of kido level of 20.

Technique Name: Obarodo Denki [Overload Electricity]
Technique Type: Zangetsu
Release: Shikai
Description: Daisuke will stab the opponent or enemy and then while it is still impaling the target, it would then send electricity down the blade to the body, most likely causing minor paralyzing to the body part that reacts first -the body part that he stabs- would most likely be the body part that first reacts.

Technique Name: Furasshuban [Flash Bang]
Technique Type: Kido
Release: Both
Description: Daisuke will extend his arms to the place he is choosing to aim at, then shoot out a bolt of lightning with quick motion, causing an instant flash bang in the area, blinding people for one post. The effects goes far as fifteen feet, so out of that range would not get you into the effect. Once blind, all you will see is a stream of light in your eyes slowly fading away. This can be avoided by looking the opposite way.

Technique Name: Arashi Obu [Lightning Orb]
Technique Type: N/A
Release: Both
Description: He can spawn these noticeable lightning orbs on the chakram and is able to be consumed to boost power or energy on his attack. In case of kido, he will be able to bring out a stronger version around the power of 10+ of that kido; Sokatsui #33 => When lightning orb used => Sokatsui #44, but the chant is still the same. It can also boost his speed and strength immensely by it. There will only be five orbs on each chakram, making ten available in total. Once used, he must wait ten posts to get them back. Not 1 post = 1 orb, but more to get everything back at once at the tenth post. And, one orb can only be used every four posts.



Last edited by Taichou on Fri Dec 03, 2010 4:53 pm; edited 8 times in total
avatar
Taichou
Second Division Vice Captain
Second Division Vice Captain

Male
Posts : 498
+1 Total : 2
Age : 21
Location : Germany, Baumholder
Registration date : 2009-11-05

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by Taichou on Sat Oct 16, 2010 5:58 am

History and RP Sample

History:

Spoiler:
Beginning of Life

Daisuke was born in a very noble family back in life. A very famous clan in Japan, in fact. The clan was specialized in karate and martial arts and was very well-known back then. This clan was grateful for one of the most successful person of the clan to be giving birth to a boy whom was named "Daisuke". His father was one of the most meanest person on the planet to him, always forcing him to train just to success the position that he is in. But, he was just a child and wanted to have more fun than to train. He even was childish compared back then, always getting nagged by his beautiful mother, and always in trouble with his father.

When Daisuke was eight, a war broke out with another clan who also specialized in karate and martial arts, but in a different style. The other clan wanted to take his clan's place, which they tried by attacking the men of the clan. Daisuke's clan fought back to them just to fend them off of their land. Until, Daisuke was forced into the middle of the field where both clans would stop attacking and paying their attention to the little boy in the middle. The other clan would shoot bullets at him, but without a problem due to his small size, he would run away before he could get himself killed. The war ended when Daisuke turned eleven.

Even after becoming eleven, not everything was good. His father and mother still gave him trouble when he deserved it, and lectured him until he understands what he has done which he probably doesn't anyways. He even got taller and such by the looks of a teenager than a child. But, he is sure that his father and mother knows he cares for the clan. Although, later on, something much more threatening that mankind could not handle by themselves; waves, which was huge, and was preferably called tsunamis. They engulfed the whole clan in shadow and flooded the whole place almost killing everyone in the clan, also including Daisuke.

Beginning of the "New" Life

Daisuke then was reincarnated back in Rukongai, where most of the poor people live. Considering that Daisuke was no poor and was in a noble family, being born back in Rukongai will give him a chance to see how poor people feels without having nothing to do but beg for money and such. Of course, he wouldn't remember what he has done past life.

He started out by going out to forests, hunting and gathering food from the wilderness trying to survive without having to live in a nice, cozy house. He tries to live with his instincts than the Sereitei economy. During his hunt in the forests, he would often see shinigamis doing their occasional patrols throughout the districts for these creatures called hollows; the souls of people who did not die peacefully and has regrets. A shinigami's job is to kill and at the same time, execute any hollows they see to purify them. He even saw them killing hollows themselves and approached one during their battle.

A male shinigami would look back away from the hollow looking at the boy next to him, with tattered clothings and such from the hunt in the forest, he would gasp and then look to the officers then move out of the way of the creature to safety. He leaves the boy behind a huge tree, and looks at him in the eyes.

"What are you doing here? It's dangerous to be in the forest at this time!"

That's when Daisuke just realized it was night and he has been hunting for the whole time. He looks down the surface to keep his eyes away from glazing him and then he glances back where the man will be grabbing his shoulders looking at him with a look of hope.

"Get out before I force you to." The man smiled and then left, that's when Daisuke got even more intrigued by the idea of becoming a shinigami.


Shinigami Academy

As Daisuke grew in ages, he would not grow in size, but maintain a muscular form. Before he joined the shinigami academy, he went into a noble housing for more training with the deal of foods that he will hunt in the forests. They provided him with clothes, and mainly a place to sleep which is one every mankind would want to have then a plain, and cold floor.

He was given the surname of Satou, and joined the Shinigami Academy as he was older. He researched everything about the academy before joining and learned that in average students, it takes at least six years to graduate, AND an extra training of two years to join the Onmitsukido. After a series of tests he was accepted into the academy into the


RP Sample:

Spoiler:


Daisuke walked onto a pond located within the deep place of Sereitei, looking over the glimmering water as the sun shaft appears and disappears with the clouds covering the sun over and over. The kids would be playing around the pond, either playing tag, hide-and-seek or something that seems appropriate for kids to do for fun these days. He extends his legs out into a comfortable situation as he stretches his arms far into the air like he’s about to catch an invisible star.

He lies down after the whole stretch then yawns widely opening his mouth, revealing his small childish white teeth. He then starts to activate his sixth sense, sensing a bad feeling coming to him. He would sit up quickly with his legs crossed over. His body would be shivering from his back from the cold he’ll be getting soon enough.

As he looks back, the thing he notices was Mikky, a saleswoman in Sereitei smoking on a pipe she has gotten from the human world, surely you can see her face and tell that she’s enjoying that pipe. Daisuke rolls his eyes and tries to sneak away before she would talk to him. Before even moving an inch, she would appear out of nowhere -just like light itself- grabbing his shoulders with an expression of ‘I’m-going-to-kill-you-now.’ Which Daisuke hopefully thinks would not happen.

Before Mikky would start nagging on him, he would open his mouth slowly, sighing in relief as she does nothing but smiling.

“Er, hi, Mikky, how’s your day?” he says as she takes off her hands off his shoulders flipping her hair to the left like she’s some kind of huge loyalty or something. She evidently has the potential as well to become a well-knowing shinigami but declined as she was more fit to become saleswoman with her intimidating look.

“I’m doing fine, Dai. If you’re off-duty, can you help me with these merchandise? They’re awfully heavy for me to pull on the cart, and surely with hope, you’re a boy who knows what the hell they’re doing, yes? Now, grab the handle and pull it to the place I lead to. Hurry up, boy!” Then there she goes again with flipping her hair. It’s a bad habit of hers but her long hair probably gets in her way so Daisuke wouldn’t blame her.

“But, Mikky, I’m off-duty… and, off-duty means no work for now until I get called by my captain or a higher rank. Can I like… -not- do it? Because selling things are your business.” Daisuke would get hesitant toward the end then stutter a bit as Mikky would look at him sadly then sighs.

“Oh no, Daisuke. I’m not asking you to do it, I’m telling you to do it, now get to work!” Before even he would say a word, he was pulled away by her to the handle telling him to push it as hard as he could.

“Miss.”

“Yes, Daisuke?”Another flip, again.

“Where are we going… don’t have to be exact but an approximate location would be nice.” He shrugs continuing his pushing almost turning his face red from the large weight in it. He’s even bothering to find out what she’s trying to sell which turns out, to be an interestingly scripted barrel with sealing marks on it.

Mikky would flip her hair again, for the fourth time - Daisuke is absolutely annoyed and doesn’t want to stay with her right now, anymore for now. She points to a huge building within Sereitei which looks like the Department of Research Bureau.

“The Department, Dai, and if you’re wondering what I’m selling… I’m trying to sell some legendary items. They’re apparently stored in that barrel with some living food as well. I gotta’ admit, they’re good when I got there accidently.”

“How the hell did you get there accidently, anyways?” Daisuke would be squinting toward her eyes trying to force her to say it.

“Let’s say, it wasn’t very fun going there. Going back was easy for some reason…!” She smiles.

Daisuke would sigh in a whatever-face then swiftly delivers the merchandise to the Department with a few greetings from the division members. He looks at Mikky, as she flips her hair again.
“Your hair.”
“What about it?”
“You keep flipping it, it’s kinda’ getting annoying to be honest.”
“Since when we’re you honest, Dai?”
“You know what, nevermind it. I don’t really care anymore as long as I ignore it!”

The job was finished and now Daisuke could go back to his awesome sleep until he looked up into the sky where the moon has shifted and the stars start showing up. Is it that late already? Daisuke would run back to his division hoping that he doesn’t get locked out of his room for a late permission. Speeding up with his shunpo, he got there within time and finished.

“I seriously hope that woman doesn’t get in my way someday. Sure, she is strong, but it seems to be too dangerous for her to hold me just yet. I’ll just have to promise to protect her, I guess.” He starts yammering, until the whole conversation by himself is over.



Last edited by Taichou on Fri Dec 03, 2010 7:09 pm; edited 5 times in total
avatar
Taichou
Second Division Vice Captain
Second Division Vice Captain

Male
Posts : 498
+1 Total : 2
Age : 21
Location : Germany, Baumholder
Registration date : 2009-11-05

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by Taichou on Sat Oct 16, 2010 12:56 pm

Bump.

This... is totally not my best work, as you can tell.. I have this feeling that there's something missing...
avatar
Taichou
Second Division Vice Captain
Second Division Vice Captain

Male
Posts : 498
+1 Total : 2
Age : 21
Location : Germany, Baumholder
Registration date : 2009-11-05

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by FallenAngel on Mon Oct 18, 2010 8:59 pm

You can completely delete the bankai section. As for your unreleased zanpaktou appearance, it will be a katana of some kind. Your sword can then turn into the chakrams when it releases, if you wish.
avatar
FallenAngel
Second Division Captain
Second Division Captain

Female
Posts : 137
+1 Total : 0
Registration date : 2009-06-06

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by Taichou on Tue Oct 19, 2010 10:44 am

Alrighty, it's WiP too, so, feedback during edit is appreciated.
avatar
Taichou
Second Division Vice Captain
Second Division Vice Captain

Male
Posts : 498
+1 Total : 2
Age : 21
Location : Germany, Baumholder
Registration date : 2009-11-05

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by FallenAngel on Wed Oct 20, 2010 3:24 pm

You could add more appearance, but it won't be mandatory.

I would take off that last illusion ability. It doesn't go with lightning.

Your kido have to stop at 59.

And your Realm pic is broken.
avatar
FallenAngel
Second Division Captain
Second Division Captain

Female
Posts : 137
+1 Total : 0
Registration date : 2009-06-06

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by Taichou on Wed Oct 20, 2010 4:20 pm

Not really an illusion, it's like a flashing lightning. Razz
avatar
Taichou
Second Division Vice Captain
Second Division Vice Captain

Male
Posts : 498
+1 Total : 2
Age : 21
Location : Germany, Baumholder
Registration date : 2009-11-05

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by FallenAngel on Thu Oct 28, 2010 4:50 pm

Your kido have to stop at 59.

And your Realm pic is broken.
avatar
FallenAngel
Second Division Captain
Second Division Captain

Female
Posts : 137
+1 Total : 0
Registration date : 2009-06-06

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by Taichou on Fri Oct 29, 2010 1:24 am

I know! I'm keeping it on hold for now, I'll be working on it more soon.
avatar
Taichou
Second Division Vice Captain
Second Division Vice Captain

Male
Posts : 498
+1 Total : 2
Age : 21
Location : Germany, Baumholder
Registration date : 2009-11-05

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by FallenAngel on Fri Oct 29, 2010 1:48 pm

Razz okie. I thought you forgot or something. Just bump when your done.
avatar
FallenAngel
Second Division Captain
Second Division Captain

Female
Posts : 137
+1 Total : 0
Registration date : 2009-06-06

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by Taichou on Sat Dec 04, 2010 9:59 am

FA! I've decided... something. Can you take me off of second division for now? (:

Decided that I should fill up captain spots first... so I'm going for 3rd division captain with a whole different character.
avatar
Taichou
Second Division Vice Captain
Second Division Vice Captain

Male
Posts : 498
+1 Total : 2
Age : 21
Location : Germany, Baumholder
Registration date : 2009-11-05

Character sheet
Character Name::
Point Bar:
0/0  (0/0)

Back to top Go down

Re: Daisuke [WiP]

Post by cjnovus on Wed May 11, 2011 4:30 am

His personality is quite laid-back and almost never listens to Daisuke. Being a former pharoah, he's awfully spoiled and only wants somebody to obey -him-. Sadly, Daisuke threatens him if he doesn't listens to him, having no choice but to obey his master.

cjnovus

Posts : 1
+1 Total : 0
Registration date : 2011-05-11

Back to top Go down

Re: Daisuke [WiP]

Post by chenpangpang on Tue May 31, 2011 2:59 am


During its release, the blade would have a glowing red aura around it - causing a huge shriek of a large eagle, almost hearable to anyone in a large diameter of 50 meters.
Microsoft Office 2010
Microsoft Office 2007

chenpangpang

Posts : 2
+1 Total : 0
Registration date : 2011-05-31

Back to top Go down

Re: Daisuke [WiP]

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum