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3 new Techs

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Kojizu Minzare
Arthas
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Post by Arthas Thu Aug 27, 2009 12:14 pm

Name: Annihilation

Technique Learners: Only Arthas

Creator/Master: Self Taught

Skill Level: advanced

Description: Arthas has advanced his soul cleave to the next level, in a technique he describes as "Annihilation" By combining the energies of his Deathstorm, and Soul Cleave, he can swing at an enemy with an incredibely powerful attack, capable of obliteratng most opponents instantly with a direct hit. (+65 strength for the next blow) Furthermore, if an Enemy somehow manages to block or dodge, he can then release the energies instantly to launch a point blank range deathstorm.

History: Arthas discovered this technique during his fight with an arrancar, quite by accident. He had planned to use a soul cleave at the time, and was going to strike in melee range, but instead, decided to use his 'deathstorm' technique. To his surprise, when he did, nothing happened, but instead his zanpakutou began to glow with an intense purple light, rather than its usual blue one. Shrugging, he attacked the arrancar, and managed to land a hit, which, to his great surprise practically obliterated the creature entirely. Blood flew everywhere, and Arthas stared down at Frostmourne, aghast at what it had done: not horrified, simply awestruck by the tremendous display of power. Since then, he has practiced this technique, hoping the day will come where he will be able to use it concioiusly in combat.


Name: Roar of the Frostwyrm: Flesh Golem

Technique Learners: Only Arthas

Creator/Master: Arthas

Description: This is one of three major undead summonings Arthas taught himself. With this summoning, Sindragosa creates an enormous abomination of rotting corspes, a huge creature, that to many enemies seems unstoppable, Such is it sizes and monstrous endurance (is already dead after all The downside to this creature, is it doesnt always understand complex instructions, and therefore can only be given simple tasks, such as "kill" Looks like: http://images1.wikia.nocookie.net/wowwiki/images/b/bb/Flesh_Titan.png

History- See Lich


Armor of rotting FlesH: This makes the Flesh golem take little damage from light melee swings, and only hadou of level 60 and above will affect him.

Stats:
Strength: 35
Speed: 10
Accuracy: 10 (its blows are huge, hard for it to miss)
Stamina 25

Name: Unholy Aura

Technique Learners: Unique to Arthas' Zanpakutou

Creator / Master: Arthas

Level: Advanced

Description: This is a powerful Support ability Arthas uses, to aid allies. This is most beneficial when many allies are around, as it helps all of them. The downside is while Arthas is channeling this he cannot make any moves to attack an enemy, so it is not as useful 1v1 (however, it does aid Arthas' undead comrades) . This technique Grants all nearby Allies 15 Speed, and 10 Stamina.

History: Arthas wanted a way to help his shinigami allies in mass-scale battles, and while his combat abilities were formidable, he knew that if he rerouted the power of Frostmourne, he could help all his allies, and make shinigami deaths a less-likely occurence in big wars. Thats why, he requested his zanpakutou teach him a way to assist his allies wiht its unholy power. Frostmourne complied, and showed Arthas how to use the unholy Aura, a technique which vastly improved the fighting capabilties of Arthas' Allies, Shinigami and undead alike. This aura pulses around him for quite a distance, almost 100 yards, and by using it he has turned the tide of many full scale wars, giving his allies such speed and strength that they seemed to be unstoppable.


Last edited by Arthas on Fri Nov 20, 2009 9:13 pm; edited 4 times in total
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Post by Kojizu Minzare Mon Sep 07, 2009 5:19 pm

More history on the first and last one.
Are there any Incantations?
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Post by Arthas Thu Sep 10, 2009 9:50 pm

no incantations, since their not kido.
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Post by Arthas Fri Oct 30, 2009 12:06 pm

bump
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Post by Arthas Wed Nov 04, 2009 2:21 am

helllooooo wheres the tech checking squad when i need em?
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Post by Arthas Fri Nov 06, 2009 12:12 am

.... bump?
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Post by Arthas Mon Nov 09, 2009 1:53 am

yet another bump...
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Post by Ace Mon Nov 09, 2009 2:28 am

For the most part everything looks good but you need to lower these thing down just a little other than that good.

Annihilation: lower next swing from 110 to 70...

Roar of the Frostwyrm: Flesh Golem: Lower plus 25 to 15 on Stamina

Unholy Aura Grants all nearby Allies 25 Speed to 15
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Post by Shishi^Kino Mon Nov 09, 2009 2:48 am

the thing is this, I don't care who you are you can't have the ability to summon something with stats same as CC which is stronger than you and want another tech to increase its stats. as someone who approves stuff you should be able to see that that is way distorted

The summon has more strength and stamina than my char. Way too much.... And unaffected by anything lower than lvl 60 kido
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Post by Koujetsu Hanagayu Mon Nov 09, 2009 1:54 pm

First off. You cannot shatter a Zanpaktou. Period.

Secondly. I let Sin off with high stats. Your summon cannot be as strong as the CC. Period. Thats due to having you, Sin, AND your summon on the field. No.

25 speed is too much. 15 speed is still too much.
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Post by Arthas Fri Nov 20, 2009 9:14 pm

Koujetsu, i weakened the summon, but if i recall froma few monthes ago, you said that they could be as strong as a lieutenant. and as i remember, lieutenants had 80 stats on here. so the captain commander strength was really only with one of his abilites, but w/e i nerfed everything.
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Post by Arthas Thu Dec 03, 2009 1:17 am

a bump.
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Post by Arthas Mon Dec 07, 2009 6:58 pm

another bump.
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Post by xXLightxDarkXx Fri Dec 11, 2009 1:12 am

Alright, too many discussions here about stat differences. To end all of it,

DENIED
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http://otakucenter.omgforum.net/forum.htm

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