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Shiro Kitsune (Complete)
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Shiro Kitsune (Complete)
Zanpaktou Information
Zanpaktou Name: Shiro Kitsune (Lit "White Fox")
Zanpaktou Looks: Shiro takes a normal Katana shape when sealed with a white wrapped handle and a fox head shaped handguard
Handguard
Zanpaktou Description: Shiro's powers revolve around a sensory Illusion. This can be as simple as a misconception that Kyuushi is actually in one place to as complicated as the body believing it's restrained when it's not. When all else fails Shiro's powers revert to white fire manipulation.
Released Zanpaktou Description: Shiro's powers revolve around a sensory Illusion. This can be as simple as a misconception that Kyuushi is actually in one place to as complicated as the body believing it's restrained when it's not. When all else fails Shiro's powers revert to white fire manipulation.
The illusions are so vivid the ensnared enemy often is unable to tell they are caught until Kyuushi begins to alter things. The main power of Kyuushi's illusions are the ability to make the body feel everything she wills even if it hasn't happened. In an illusion she can slice open her enemy's chest and they will see the blood, feel the cut, and feel the pain after the illusion drops as though the attack actually happened when in fact it didn't. If she removes a limb the target loses feeling in that limb coupled with a slight shock. when the illusion ends the target will experience a tingling as if that limb had fallen asleep but will be no more damaged than when they went into the illusion.
In Short the illusions do nothing more than give the target/s phantom pains that last of one post before subsiding. Kyuushi can not kill some one within an illusion or it breaks with no effects. This makes her favorite quote; "You'd be amazed what you can live through." Shikai can stay active a max of 15 posts with 3 cooldown
TO ENACT AN ILLUSION Kyuushi's Zanpaktou must physically TOUCH it's intended target. Each Illusion costs -1 Stamina for every post in effect.
Coupled with this is a passive ability to freely manipulate white fire, this flame is hotter than regular fire (1,400 °C) and is capable of burning Kyuushi if she manipulates it near her for too long. for this reason most of her fire manipulations are slicing/slashing attacks which fling the fire away from her before it is capable of causing damage. the cost for manipulating this flame is -1 every three posts it's fire is used.
Zanpaktou Release Phrase: Toukai Genjitsu (Lit "Collapse Reality")
Released Zanpaktou Looks: Shiro takes the form of a white staff ranging in length between 2 to 6 feet tip to tip at user's preference.
Zanpaktou Spirit: Shiro is a White Kitsune with five tails. during the illusions Shiro will often materialize and fight.
Zanpaktou Realm: a large black forest under a midnight full moon
Bankai Information Kuro Kitsune no Kyuubi
(This applies to captains, and advanced lieutenants only)
Bankai Description: Kuro kitsune no Kyuubi (Lit "Nine Tails of the Black Fox") Kuro takes the complete opposite of Shiro's Illusionary nature for the ability to control gravity and friction. This friction ability allows Kyuushi to charge Static electricity by grinding the air against itself. this causes dust and fine particulate in the air to become supercharged. this particulate is then brouhgt together and stabbed with Kyuushi's Staff causing a sudden directed discharge of electrical energy. This energy is exactly like Lightning only striking the nearest condutive material. The drawbacks here are that this takes two posts to enact, one to charge in which the particulate follows Kyuushi allowing her to be able to defend and dodge, and the next to bring it together and discharge. the actual discharge is quick but requires Kyuushi to stay in one spot for roughly three seconds while the dust in the air gathers for discharging. -1 stamina per discharge
The other ability of Kuro is a manipulation of the pull of gravity. this is complex in that Kyuushi can shift the center of gravity within the bankai without affecting things outside of her bankai. (See looks description) Kyuushi can also increase and decrease the pull of gravity. the drawbacks here are that the gravity affects Kyuushi the same way so quadrupling gravity's pull is not a smart move as it will crush her under her own weight.
Bankai Looks: Kuro takes the form of a large black sphere roughly two hundred feet wide from farthest side to farthest side. The sphere is indestructible no letting anything (with the exception of Air and Light) in or anyone out until it is released.
Alterations: Kyuushi's appearance changes as she receives nine bushy black tails formed out of pure reishi, this disappate one at a time during the bankai (one per post) to signify how long her bankai can stay in effect (nine posts max)
Zanpaktou Name: Shiro Kitsune (Lit "White Fox")
Zanpaktou Looks: Shiro takes a normal Katana shape when sealed with a white wrapped handle and a fox head shaped handguard
Handguard
- Spoiler:
Zanpaktou Description: Shiro's powers revolve around a sensory Illusion. This can be as simple as a misconception that Kyuushi is actually in one place to as complicated as the body believing it's restrained when it's not. When all else fails Shiro's powers revert to white fire manipulation.
Released Zanpaktou Description: Shiro's powers revolve around a sensory Illusion. This can be as simple as a misconception that Kyuushi is actually in one place to as complicated as the body believing it's restrained when it's not. When all else fails Shiro's powers revert to white fire manipulation.
The illusions are so vivid the ensnared enemy often is unable to tell they are caught until Kyuushi begins to alter things. The main power of Kyuushi's illusions are the ability to make the body feel everything she wills even if it hasn't happened. In an illusion she can slice open her enemy's chest and they will see the blood, feel the cut, and feel the pain after the illusion drops as though the attack actually happened when in fact it didn't. If she removes a limb the target loses feeling in that limb coupled with a slight shock. when the illusion ends the target will experience a tingling as if that limb had fallen asleep but will be no more damaged than when they went into the illusion.
In Short the illusions do nothing more than give the target/s phantom pains that last of one post before subsiding. Kyuushi can not kill some one within an illusion or it breaks with no effects. This makes her favorite quote; "You'd be amazed what you can live through." Shikai can stay active a max of 15 posts with 3 cooldown
TO ENACT AN ILLUSION Kyuushi's Zanpaktou must physically TOUCH it's intended target. Each Illusion costs -1 Stamina for every post in effect.
Coupled with this is a passive ability to freely manipulate white fire, this flame is hotter than regular fire (1,400 °C) and is capable of burning Kyuushi if she manipulates it near her for too long. for this reason most of her fire manipulations are slicing/slashing attacks which fling the fire away from her before it is capable of causing damage. the cost for manipulating this flame is -1 every three posts it's fire is used.
Zanpaktou Release Phrase: Toukai Genjitsu (Lit "Collapse Reality")
Released Zanpaktou Looks: Shiro takes the form of a white staff ranging in length between 2 to 6 feet tip to tip at user's preference.
- Spoiler:
Zanpaktou Spirit: Shiro is a White Kitsune with five tails. during the illusions Shiro will often materialize and fight.
Zanpaktou Realm: a large black forest under a midnight full moon
Bankai Information Kuro Kitsune no Kyuubi
(This applies to captains, and advanced lieutenants only)
Bankai Description: Kuro kitsune no Kyuubi (Lit "Nine Tails of the Black Fox") Kuro takes the complete opposite of Shiro's Illusionary nature for the ability to control gravity and friction. This friction ability allows Kyuushi to charge Static electricity by grinding the air against itself. this causes dust and fine particulate in the air to become supercharged. this particulate is then brouhgt together and stabbed with Kyuushi's Staff causing a sudden directed discharge of electrical energy. This energy is exactly like Lightning only striking the nearest condutive material. The drawbacks here are that this takes two posts to enact, one to charge in which the particulate follows Kyuushi allowing her to be able to defend and dodge, and the next to bring it together and discharge. the actual discharge is quick but requires Kyuushi to stay in one spot for roughly three seconds while the dust in the air gathers for discharging. -1 stamina per discharge
The other ability of Kuro is a manipulation of the pull of gravity. this is complex in that Kyuushi can shift the center of gravity within the bankai without affecting things outside of her bankai. (See looks description) Kyuushi can also increase and decrease the pull of gravity. the drawbacks here are that the gravity affects Kyuushi the same way so quadrupling gravity's pull is not a smart move as it will crush her under her own weight.
Bankai Looks: Kuro takes the form of a large black sphere roughly two hundred feet wide from farthest side to farthest side. The sphere is indestructible no letting anything (with the exception of Air and Light) in or anyone out until it is released.
Alterations: Kyuushi's appearance changes as she receives nine bushy black tails formed out of pure reishi, this disappate one at a time during the bankai (one per post) to signify how long her bankai can stay in effect (nine posts max)
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Re: Shiro Kitsune (Complete)
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