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Miyamoto, Tatsuhiko Miniav12-1 Miyamoto, Tatsuhiko Miniav12-1 Miyamoto, Tatsuhiko Miniav12-1 Miyamoto, Tatsuhiko Miniav12-1

Miyamoto, Tatsuhiko

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Miyamoto, Tatsuhiko Empty Miyamoto, Tatsuhiko

Post by leaderman Sat Feb 20, 2010 7:20 am

Basic Information

Name: Tatsuhiko Miyamoto

Age: 720 "20"

Gender: Male

Division: Any

Seat: Vice-Captain

Looks: He looks exactly like his pictures. He weighs about 180lbs and stands at 5'11. He wears his glasses when he is not fighting only. His eye sight isn't bad at all, he just likes the feel of glasses on his face.
Spoiler:
Spoiler:
Personality: Tatsuhiko seems mysterious and different. People see him as serious and studious. Tatsu, as he is called, is highly independent and self-sufficient. His exceptional intelligence and wisdom are quickly noticed, and people respect him. He is not one to attract people on the basis of his warmth or compassion - though he may be loaded with both - but because of his obvious insight into life's mysteries.

He is hard to get to know, and is often withdrawn. It is common for people to see Tatsu's focus turn inside of himself in the middle of a conversation. Tatsu has the makings of an intellectual and an aristocrat but he has to guard against arrogance and an attitude of "I have got it all figured out". There have been periods in Tatsu's life when he had little concern for his clothing or fashion, while at other times he is very aware of his clothing and uses it to make a specific impression. He appears dignified no matter how he dresses, but a well groomed man with a touch of dash definitely has an advantage. Tatsu's confidence increases when he knows he is well dressed.

He is an inspired speaker, but only when discussing subjects that really interest him. Otherwise, he is not one for chatter. His love of knowledge and wisdom shows whenever he speaks though.

Special Skills:
Acrobat and Flexibility - Tatsu is very light on his fight, so when he dodges he is able to do so in a fashion that normal shinigami cannot. For example, he can flip easily out the way of most attacks, back bend *like matrix*, roll out the way, balancing easily on things that would normally be extremely difficult to balance on *ropes, thin wires*.
Sword Master - Tatsu is able to switch between dual sword fighting style, to single sword and he excels at both.
Genius- Tatsu fights with his head, he rarely falls for the same trick twice. This is applies to conversation as well as fighting.
Deadly Perception- Tatsuhiko is able to notice the smallest hint of movement.

Stats
(Depending on your rank, please distribute the amount of stats that you receive within the four options)

Strength:
35
Shikai: 40

Speed: 40
Shikai: 45

Dexterity: 30
Shikai: 30

Stamina: 50
Shikai: 50

Zanpakuto Information

Zanpakuto Name: Reokingu "Leo King"

Zanpakuto Looks:
Spoiler:

Zanpakuto Description: Reokingu is a basic looking katana when unreleased, it olny holds two skills but being that it is unreleased the effects are very weak. They are as follow:
Poison Touch: Reokingu is a poison based weapon, once struck a potent injection of venom will flow into to the body from the blade. Similar to a snake bite and the rate in which it travels and affects the body, any contact that causes the sword to cut into flesh will cause this. The poison attacks the nerve cells of the body which causes the paralysis. For one cut the process for paralysis is 20 posts. For every cut afterward is a post taken off, so the enemy is struck 3 times the total of posts remaining for complete paralysis is 17. If the opponent becomes complete paralyzed from the poison, then they are better off dead as Tatsuhiko will most likely kill them. If he doesn't, the said character will need immediate medical attention or still risk dying from the poison. After the post countdown gets to 15 the movements become sluggish and less precise (all stats down 10). Once the posts countdown gets to 10 all stats drop another 10 points. Once the countdown reaches 5 another 10 stat points are deducted. Once the countdown reaches 0 posts the enemy is completely paralyzed and at the mercy of Tatsuhiko. The poison cannot be completely dispelled once it is the body of the user for more than 7 posts.
*note* In case it needs to be said the posts of paralysis count for every post the enemy takes, my posts are not included in the count.

# of Posts RemainingEffects Stat Lose
20 postsNo effects None
15 posts Sluggish Movement 10 point loss
10 posts Clumsier Movement 10 point loss (20 loss in all)
5 posts Little to No movement 10 point loss (30 loss in all)
0 Posts Complete Paralysis Complete Paralysis
*10 points taken from each stat*
Immunity to Poison: Now just to make it this clear, he is immune to his poison.

Released Zanpakuto Description: Reokingu natural element is thunder though it revolves around poison. The lightining comes in effect in the shape of the blade as it gives a electric aura, this however is only a ploy to mislead the enemy, like how the lion head is used to intimidate a foe while the snake strikes with its deadly venom (its form is a chimera if that statement confused anyone). The abilities of the weapon are as follow:
Superior Poison Touch This a upgraded version of the poison touch, but the effects when it is released are more potent. For one cut the paralysis process starts at 2 posts. For every attack landed by Tatsuhiko afterward is a 2 post deduction from the countdown, meaning if at 15 and 3 attacks land the countdown drops to 9. The effects are the same as the Poison touch ability above.
Poison Gas Control Being a dual sword fighter he is able to turn one of his zanpakuto into pure poison gas. This gives way to a variety of techniques that will be explained in techniques section of the app.

Zanpakuto Release Phrase: Corrode the Land, Reokingu

Released Zanpakuto Looks:
Spoiler:
*both swords look like this*

Zanpakuto Spirit:
Spoiler:

Zanpakuto Realm:
Spoiler:

Bankai Information


Bankai Description:
Bankai Looks:
Alterations:

*I will earn it IC*


Last edited by leaderman on Wed Mar 03, 2010 6:12 am; edited 29 times in total
leaderman
leaderman

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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by leaderman Sat Feb 20, 2010 9:04 am

Bakudo spells Canon

Spoiler:

Hadou spells Canon

Spoiler:


Last edited by leaderman on Sat Feb 20, 2010 9:14 am; edited 2 times in total
leaderman
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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by leaderman Sat Feb 20, 2010 9:06 am

Techniques

Name Of Tech: Poison Bomb
Tech Skill Level: Expert *Released*
Small Summary: After turning one of his weapons into pure poisonous gas, he is able to throw it at his enemies. The attack has reiatsu in it so upon impact the reiatsu expands causing the gas ball to expand like a explosion. The gas will cover a area of 20ft up and 20ft around the place of impact.
Post Durations: 3 in all *1 post during the time it is used. poison gas remains 2 posts after it is thrown*
Stamina Cost: 2


Last edited by leaderman on Wed Feb 24, 2010 11:32 am; edited 3 times in total
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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by leaderman Sat Feb 20, 2010 9:26 am

History and RP Sample

History: Life Before Death
Spoiler:


RP Sample:
Spoiler:
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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by Koujetsu Hanagayu Wed Feb 24, 2010 10:49 am

Immunity to Poison: Now just to make it this clear, he is immune to his poison and also poison less potent than his own. Meaning that if a poison skill is used by a higher ranked person, though it will still affect him, he will not be hindered greatly by this and can withstand it longer than others his rank or higher.

Alrighty. First things first. As poisons come in different forms, liquid, air, solid, etc, you cannot have an immunity, or increased resistance, to other poisons due to not having encountered them before. Its like the flu. You will never be adequately resistant to all forms of the flu, until you have experienced it once and built up antibodies to it.

Name Of Tech: Poison Bomb
Tech Skill Level: Expert *Released*
Small Summary: After turning one of his weapons into pure poisonous gas, he is able to throw it at his enemies. The attack has reiatsu in it so upon impact the reiatsu expands causing the gas ball to expand like a explosion. The gas will cover a area of 20ft up and 20ft around the place of impact..

How long does the poison cloud last, what are the effects of breathing it in, how much stamina does it cost, how often can you use it.

Deadly Perception- Tatsuhiko is able to notice the smallest hint of movement and if the opponent is 20 speed points lower than his, he can even perceive where they nay go by analyzing thier movements.

Remove this. Even if it states 20 points lower, there is too much of a chance of god modding that could be possible. If you can notice slightest hints of movement, you could effectively auto dodge and aut hit half of the time just by reading the muscle spasms in the arms and torso.


Now, in relation to the abilities ofyour zanpaktou itself, a paralytic poison would be able to be purged from the system by overloading it with reiatsu (which would greatly fatigue the person doing so and put them in a non combat mode anyways, depending on the post count of the poison), or medical attention like you stated. However, a paralytic poison, provided you do not finish them off in the first place, would not kill a person, just keep them paralyzed.

I would like a more details description on how the paralysis actually occurs. Just applying the poison to the body, or injecting it, would cause a paralysis, but it could be construed as very minor such as loss of a finger. What your Zanpaktou is suggesting is that it not only affects the muscle contractions of the human body, but also the nervous system as well, which, in my opinion, is iffy if your dealing with the brain and spinal column itself.
Koujetsu Hanagayu
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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by leaderman Wed Feb 24, 2010 11:51 am

Edited my wording for all the issues as stated above
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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by Kenji Akira Fri Feb 26, 2010 5:37 pm

Acrobat and Flexibility - Tatsu is very light on his fight, so when he dodges he is able to do so in a fashion that normal shinigami cannot.

Elaborate on this plz, like what can you do exactly?
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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by leaderman Fri Feb 26, 2010 9:12 pm

examples provided on said skill -edited-
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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by leaderman Sat Mar 06, 2010 5:43 am

Has application approval ceased or something? Not to be a ass but i have been waiting over a week, and i want to know if i am wasting my time waiting for approval on this site.-bump-
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Miyamoto, Tatsuhiko Empty Re: Miyamoto, Tatsuhiko

Post by Koujetsu Hanagayu Sat Mar 06, 2010 11:18 am

If you READ the notices we have put above the chat box when you click the forum link, then you would know the answer.

Yes. Application approval has ceased. In about one week you will recieve more information on what to do, but in the mean time, post on the spam here so you stay in the loop.
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