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Ace Noromay [13th Division Captain]
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Ace Noromay [13th Division Captain]
Basic Information
Name: Ace Noromay
Age: your characters appeared 27 and actual age 2982
Gender: male
Division: 2nd Division Captain
Seat: Ex-Captain Commander
Looks: Ace is a long haired man. Who hair is long and spiky, it consists of the colors black and gray. Ace loves wearing is sleeveless shirt that is all black and fits very tightly. He can also be caught wearing a long sleeves white shirt that fit him well but is baggy around the arm area. When on missions he always wears his all white mission and has his Family symbol on it. The symbol is a sound sign in the middle of a yang and yen symbol. It’s all black and white with the sound symbol in red. He wears his headband on his right arm. He never moves it because it covers a weird scare on his right arm. He likes to wear his all black shorts that stop 5inches above his ankles. He usually wears his long black pants in the time of winter or when it’s raining out side. He own two types of boots his all black mission boats and his black and brown training boots. He wears an all black rag around his waist. His eyes are the color of rain but are sometimes mistaken for the color of gray.
Personality: Ace has a too himself personality. He likes to keep his distances from other because he doesn’t like the idea of being attached to other people. He’s very quite but he’s not shy. Ace is actually a very cocky because, he’s never lost a fight to anyone on his level or anyone consider to be below his level. He never speaks unless he feels it will benefit him in some kind of way. He hates work but loves to go on missions, you can almost say he likes to keep himself busy. He despises every one including his family, but he never let’s anyone know how he truly feels. Because he fears people will stop trusting him and he’ll be stopped from going on missions. Ace is a trust worthy person but you can always tell that he is not always there in his mind or that he has his own hidden agenda when on missions. He carries a cool head in all situations, which can be relaxing but hard to understand. He’s a difficult person to understand but his strategy techniques on the battle field is some of the best, that’s why his family nicked name him mastermind. Now don't take him the wrong way because if he ever feel threaten he will cut you down without a seconds thought of it. Ace had a over all loyalty to his Captains, and he would chose death in a heart beat if it meant the Society would live longer than him. Ace also has a strong desires to protect what is left of his family. While he may not be good with making friends, once he does they’re considered family in his eyes. Light has his own personal saying that he lives by at believe to be true thru out his whole life. “The man that lives by the sword will die by the sword and be buried on the battle field with honor. The man that lives by the pen and unwilling to bare witness to the sword’s power , will never be honorable enough to be buried by the sword. But the man that Lives by the pen and will defend what he believes in with a sword will be buried in the hall of kings and heroes.”
Stats
(Depending on your rank, please distribute the amount of stats that you receive within the four options)
Strength: 20
Speed: 30
Accuracy: 25
Stamina: 15
Shikai ability
Strength: 25
Speed: 35
Accuracy: 25
Stamina: 15
Zanpakuto Information
Zanpakuto Name: Kaling
Zanpakuto Looks:
Zanpakuto Description: Depending on which side the blade is on it has the ability to break bones and burse the opponent or cut thru the opponent’s body. It heightens the good side of Ace. The Kaling works better when near lots of water, wind, and in the light of the sun. When near thes thing each swing of the sword is backed by a strong blue wave of light that is ice cold to the touch. But of the flip side when kaling is under the dark influences of Oyslesia it converts over to the dark-side opens up a fierce way of spirit energy from the blade that attacks come out in burst of red spiritual energy that jumps off the blade with each strike.
Released Zanpakuto Description: Once the Zanpakuto has been released it can falls into an arrow. The arrow is a total of 1 meter long and the bow is 2 meters long, 2 inches thick and made from wooden metal material. The length of the arrows add to the range and accuracy of the shot. By provoking the spiritual energy the arrow can burst into flames when released. This is Light secondary form of attack. The arrows come 20 at a time and are made of pure spritual power, that hardens into a arrow like shape, which can be thought as a quincy like ability. If kaling maintains It's sword form its' wind strikes of bkue light and dark strikes of red flames become more powerful and deadly.
Zanpakuto Release Phrase: Kaling Sing for the heavens or Kalaing dance from hell
Released Zanpakuto Looks:
Zanpakuto Spirit: Oyslesia is a fire demon that was trapped in the sword but the empire of the light realm. while he has the ability to teach ace several techniques with the zanpaukto he prefers not to as he believes that it would be a waste of his time and power. But ever blue moon Oyslesia decides to interfer in some of Aces fight by provoing out his power in red waves. Althought Oyslesia refuses to help ace in mastering the sword they do care out lot of conversations and quiety friend to each other. Ace refers to Oyslesia as sky most of the time, and rarly calls ok his help in fights.
Zanpakuto Realm: the realm of light is a place of bueauty a peace. It's main sorces of power is wind, Light, and water. It is againsst most ideals of war but produces some of the most powerful weapons know to mankind in the catergories of the areas.
Bankai Information
Bankai Description: While using Bankai Ace gain an armor around his body that protects him from all blinding kidos up to Level 80. He grows 30% faster making him almost impossible to see or it in a fight if you are not completely focus. His strength grow 30% stronger and Accuracy is almost 50% better than when the starts a fight. His sword transform into sword is two times bigger. It can also but tranformed into a bow and arrow can shoot 3 arrows at a time, when he is using bankai Ace gains a specail technique that can released his arrows into a thousand shoot strike but He can only use this atttack twice before he losses bankai for a total of six post. Ace is able to hold Bankai for 5 -10 post depending on how calm he is at the time of releasing his bankai.Chains of Death~ An attack that is used to forge chains out of the
earth and constrict your opponent into standing still. It does take
much to control this attack but cause a slight strain on concentration
as you must forces to hold them in place. 2 thousand arrows of Rain~ This attack in only usable on full moon
night when in bankai. Although this attack it very accurate when trying
to hit multiple upon it draw of your spiritual pressure into the shot
and cause the user to be placed in strained state of abilities of a
slight moment as the moon restores the energy. Once used bankai in not
usable for the rest of the fight. Each arrow blows up and cover a total
of 50 yards circumference in arrows and additional 25 yards i n
explosion.
Alterations: Ace gains a arrow bag on his back that allow him too care a total of 40 arrows at a time
Shikai ability[/u]
[b]
Ace gains the ability to release a poison mist that throws off his opponents scenes. For normal people The thick cloud makes it harder for them to see and it makes them feel as everything is moving slower around them while in reality everything is moving much faster. This effects make the of the could works different on each person..For blind people the smoke makes them slightly hearing impaired and knocks off their scene of balance. For deaf people they began to see illusions of doubles and triples And knocks of their scene of reality. Ace is hardly ever effected by the the smoke unless he in trapped in a small area with it. Although the smoke clears quickly wide open spaces the effects it has on everyone remains the same for a total of five post.
Name: Ace Noromay
Age: your characters appeared 27 and actual age 2982
Gender: male
Division: 2nd Division Captain
Seat: Ex-Captain Commander
Looks: Ace is a long haired man. Who hair is long and spiky, it consists of the colors black and gray. Ace loves wearing is sleeveless shirt that is all black and fits very tightly. He can also be caught wearing a long sleeves white shirt that fit him well but is baggy around the arm area. When on missions he always wears his all white mission and has his Family symbol on it. The symbol is a sound sign in the middle of a yang and yen symbol. It’s all black and white with the sound symbol in red. He wears his headband on his right arm. He never moves it because it covers a weird scare on his right arm. He likes to wear his all black shorts that stop 5inches above his ankles. He usually wears his long black pants in the time of winter or when it’s raining out side. He own two types of boots his all black mission boats and his black and brown training boots. He wears an all black rag around his waist. His eyes are the color of rain but are sometimes mistaken for the color of gray.
Personality: Ace has a too himself personality. He likes to keep his distances from other because he doesn’t like the idea of being attached to other people. He’s very quite but he’s not shy. Ace is actually a very cocky because, he’s never lost a fight to anyone on his level or anyone consider to be below his level. He never speaks unless he feels it will benefit him in some kind of way. He hates work but loves to go on missions, you can almost say he likes to keep himself busy. He despises every one including his family, but he never let’s anyone know how he truly feels. Because he fears people will stop trusting him and he’ll be stopped from going on missions. Ace is a trust worthy person but you can always tell that he is not always there in his mind or that he has his own hidden agenda when on missions. He carries a cool head in all situations, which can be relaxing but hard to understand. He’s a difficult person to understand but his strategy techniques on the battle field is some of the best, that’s why his family nicked name him mastermind. Now don't take him the wrong way because if he ever feel threaten he will cut you down without a seconds thought of it. Ace had a over all loyalty to his Captains, and he would chose death in a heart beat if it meant the Society would live longer than him. Ace also has a strong desires to protect what is left of his family. While he may not be good with making friends, once he does they’re considered family in his eyes. Light has his own personal saying that he lives by at believe to be true thru out his whole life. “The man that lives by the sword will die by the sword and be buried on the battle field with honor. The man that lives by the pen and unwilling to bare witness to the sword’s power , will never be honorable enough to be buried by the sword. But the man that Lives by the pen and will defend what he believes in with a sword will be buried in the hall of kings and heroes.”
Stats
(Depending on your rank, please distribute the amount of stats that you receive within the four options)
Strength: 20
Speed: 30
Accuracy: 25
Stamina: 15
Shikai ability
Strength: 25
Speed: 35
Accuracy: 25
Stamina: 15
Zanpakuto Information
Zanpakuto Name: Kaling
Zanpakuto Looks:
- Spoiler:
Zanpakuto Description: Depending on which side the blade is on it has the ability to break bones and burse the opponent or cut thru the opponent’s body. It heightens the good side of Ace. The Kaling works better when near lots of water, wind, and in the light of the sun. When near thes thing each swing of the sword is backed by a strong blue wave of light that is ice cold to the touch. But of the flip side when kaling is under the dark influences of Oyslesia it converts over to the dark-side opens up a fierce way of spirit energy from the blade that attacks come out in burst of red spiritual energy that jumps off the blade with each strike.
Released Zanpakuto Description: Once the Zanpakuto has been released it can falls into an arrow. The arrow is a total of 1 meter long and the bow is 2 meters long, 2 inches thick and made from wooden metal material. The length of the arrows add to the range and accuracy of the shot. By provoking the spiritual energy the arrow can burst into flames when released. This is Light secondary form of attack. The arrows come 20 at a time and are made of pure spritual power, that hardens into a arrow like shape, which can be thought as a quincy like ability. If kaling maintains It's sword form its' wind strikes of bkue light and dark strikes of red flames become more powerful and deadly.
Zanpakuto Release Phrase: Kaling Sing for the heavens or Kalaing dance from hell
Released Zanpakuto Looks:
- Spoiler:
Zanpakuto Spirit: Oyslesia is a fire demon that was trapped in the sword but the empire of the light realm. while he has the ability to teach ace several techniques with the zanpaukto he prefers not to as he believes that it would be a waste of his time and power. But ever blue moon Oyslesia decides to interfer in some of Aces fight by provoing out his power in red waves. Althought Oyslesia refuses to help ace in mastering the sword they do care out lot of conversations and quiety friend to each other. Ace refers to Oyslesia as sky most of the time, and rarly calls ok his help in fights.
Zanpakuto Realm: the realm of light is a place of bueauty a peace. It's main sorces of power is wind, Light, and water. It is againsst most ideals of war but produces some of the most powerful weapons know to mankind in the catergories of the areas.
Bankai Information
Bankai Description: While using Bankai Ace gain an armor around his body that protects him from all blinding kidos up to Level 80. He grows 30% faster making him almost impossible to see or it in a fight if you are not completely focus. His strength grow 30% stronger and Accuracy is almost 50% better than when the starts a fight. His sword transform into sword is two times bigger. It can also but tranformed into a bow and arrow can shoot 3 arrows at a time, when he is using bankai Ace gains a specail technique that can released his arrows into a thousand shoot strike but He can only use this atttack twice before he losses bankai for a total of six post. Ace is able to hold Bankai for 5 -10 post depending on how calm he is at the time of releasing his bankai.Chains of Death~ An attack that is used to forge chains out of the
earth and constrict your opponent into standing still. It does take
much to control this attack but cause a slight strain on concentration
as you must forces to hold them in place. 2 thousand arrows of Rain~ This attack in only usable on full moon
night when in bankai. Although this attack it very accurate when trying
to hit multiple upon it draw of your spiritual pressure into the shot
and cause the user to be placed in strained state of abilities of a
slight moment as the moon restores the energy. Once used bankai in not
usable for the rest of the fight. Each arrow blows up and cover a total
of 50 yards circumference in arrows and additional 25 yards i n
explosion.
Alterations: Ace gains a arrow bag on his back that allow him too care a total of 40 arrows at a time
Shikai ability[/u]
[b]
Ace gains the ability to release a poison mist that throws off his opponents scenes. For normal people The thick cloud makes it harder for them to see and it makes them feel as everything is moving slower around them while in reality everything is moving much faster. This effects make the of the could works different on each person..For blind people the smoke makes them slightly hearing impaired and knocks off their scene of balance. For deaf people they began to see illusions of doubles and triples And knocks of their scene of reality. Ace is hardly ever effected by the the smoke unless he in trapped in a small area with it. Although the smoke clears quickly wide open spaces the effects it has on everyone remains the same for a total of five post.
Last edited by Ace on Mon Jan 11, 2010 10:18 pm; edited 8 times in total
Ace-
Posts : 196
+1 Total : 1
Age : 33
Location : In the pit of darkness
Registration date : 2009-08-21
Re: Ace Noromay [13th Division Captain]
Kido Information
Name:
English Name:Restrain
Japanese Name: Sai
Type:
Bakudo
Number:
1
Element:
N/A
Incantation:
No incantation used.
Description:
Locks a target's arms in place behind their back.
Name:
English Name:Crawling Rope
Japanese Name: hainawa
Type:
Bakudo
Number:
4
Element:
N/A
Incantation:
No incantation used.
Description:.
Description: An energy rope entangles a target's arms.
Name:
English Name: Repeal
Japanese Name: Tekkyo
Type:
Destruction/Defense
Number:
24
Element:
Air
Incantation:
Kido 24 Resend
Description:
The
way this kido works, it repeals all weaker attacks. It also can be use
to repeal humans and anyone else depending on how strong the other
person is compared to Light/Darkness. I is one of Lights favorite
kidos, but the stronger form (Kido 90 Backlash) is a tab bit out of
reach for him now. This attack gathers wind around the center of the
users hand and release in an umbrella effect the blocks and moves
forward.
Name:
English Name: Backlash
Japanese Name: Tekkyo Tekkyo
Type:
Destruction/Defense
Number:
90
Element:
Air
Incantation:
Kido 100 Direct
Description:
The way this kido works, it repeals all attacks but at the
cost dealing the user 25 percent of the normal damage of
the attack. It also can be use to attack anyone in a strong blast
of cutting winds. This attack gathers wind around the center of the
users hand and release in an umbrella effect to blocks. It is comes
in a dashing silver line to cut and attack. When redirecting the attack
the attack can be either weakened depending on the element or strengthen
this attack has no affects of lighting based attacks.
Name:
English Nam: Fireball
Japanese Name: Hidama
Type:
Destruction
Number:
25
Element:
Fire
Incantation: (The incantation you speak to activate the Kido)
Kido 25 Burst
Description:
It
is a basic fireball that is used to attack opponents in battle. The
attack it self is very strong but nothing compared to it big brother
(Kido 100 Triple Threat). This Burs is a short range fireball that does
a descent amount of damage, but in a fight against a water kido it does
stand a chance unless the kido is under the level of 15.
Name:
English Nam: 100 Triple Threat
Japanese Name: Hidama Hidama
Type:
Destruction
Number:
100
Element:
Fire
Incantation: (The incantation you speak to activate the Kido)
Kido 100 Hell's Ferry
Description:
It is a advanced fireball technique that is used to attack opponents in battle. The
attack it self is very strong compared to most fireball attacks.
This Blast of the different fireballs is a equal range fireball attack that does
a lot amount of damage, but in a fight against a water kido it does
stand a chance unless the kido is under the level of 90. Each fireball has the ability to burn
down fives house in one breathe, the attack it self all together has the ability to
lower twenty houses at one time. The key behind this attack is the ability to control each
fireball as an separate from the others. But while using this attack it the user movements are limited to the contraction the must be held to control each fireball. the fireballs can last being in open air for a total of two post. (The summoning post and attacking post if not done in the same post) this attack os very useful against all opponents, being that it can be used to torches area to ashes in a ferry strike.
Name:
English Name:Restrain
Japanese Name: Sai
Type:
Bakudo
Number:
1
Element:
N/A
Incantation:
No incantation used.
Description:
Locks a target's arms in place behind their back.
Name:
English Name:Crawling Rope
Japanese Name: hainawa
Type:
Bakudo
Number:
4
Element:
N/A
Incantation:
No incantation used.
Description:.
Description: An energy rope entangles a target's arms.
Name:
English Name: Repeal
Japanese Name: Tekkyo
Type:
Destruction/Defense
Number:
24
Element:
Air
Incantation:
Kido 24 Resend
Description:
The
way this kido works, it repeals all weaker attacks. It also can be use
to repeal humans and anyone else depending on how strong the other
person is compared to Light/Darkness. I is one of Lights favorite
kidos, but the stronger form (Kido 90 Backlash) is a tab bit out of
reach for him now. This attack gathers wind around the center of the
users hand and release in an umbrella effect the blocks and moves
forward.
Name:
English Name: Backlash
Japanese Name: Tekkyo Tekkyo
Type:
Destruction/Defense
Number:
90
Element:
Air
Incantation:
Kido 100 Direct
Description:
The way this kido works, it repeals all attacks but at the
cost dealing the user 25 percent of the normal damage of
the attack. It also can be use to attack anyone in a strong blast
of cutting winds. This attack gathers wind around the center of the
users hand and release in an umbrella effect to blocks. It is comes
in a dashing silver line to cut and attack. When redirecting the attack
the attack can be either weakened depending on the element or strengthen
this attack has no affects of lighting based attacks.
Name:
English Nam: Fireball
Japanese Name: Hidama
Type:
Destruction
Number:
25
Element:
Fire
Incantation: (The incantation you speak to activate the Kido)
Kido 25 Burst
Description:
It
is a basic fireball that is used to attack opponents in battle. The
attack it self is very strong but nothing compared to it big brother
(Kido 100 Triple Threat). This Burs is a short range fireball that does
a descent amount of damage, but in a fight against a water kido it does
stand a chance unless the kido is under the level of 15.
Name:
English Nam: 100 Triple Threat
Japanese Name: Hidama Hidama
Type:
Destruction
Number:
100
Element:
Fire
Incantation: (The incantation you speak to activate the Kido)
Kido 100 Hell's Ferry
Description:
It is a advanced fireball technique that is used to attack opponents in battle. The
attack it self is very strong compared to most fireball attacks.
This Blast of the different fireballs is a equal range fireball attack that does
a lot amount of damage, but in a fight against a water kido it does
stand a chance unless the kido is under the level of 90. Each fireball has the ability to burn
down fives house in one breathe, the attack it self all together has the ability to
lower twenty houses at one time. The key behind this attack is the ability to control each
fireball as an separate from the others. But while using this attack it the user movements are limited to the contraction the must be held to control each fireball. the fireballs can last being in open air for a total of two post. (The summoning post and attacking post if not done in the same post) this attack os very useful against all opponents, being that it can be used to torches area to ashes in a ferry strike.
- Spoiler:
- Name:
English Name:Restrain
Japanese Name: Sai
Type:
Bakudo
Number:
1
Element:
N/A
Incantation:
No incantation used.
Description:
Locks a target's arms in place behind their back.
Name:
English Name:Crawling Rope
Japanese Name: hainawa
Type:
Bakudo
Number:
4
Element:
N/A
Incantation:
No incantation used.
Description:.
Description: An energy rope entangles a target's arms.
Name:
English Name: Repeal
Japanese Name: Tekkyo
Type:
Destruction/Defense
Number:
24
Element:
Air
Incantation:
Kido 24 Resend
Description:
The
way this kido works, it repeals all weaker attacks. It also can be use
to repeal humans and anyone else depending on how strong the other
person is compared to Light/Darkness. I is one of Lights favorite
kidos, but the stronger form (Kido 90 Backlash) is a tab bit out of
reach for him now. This attack gathers wind around the center of the
users hand and release in an umbrella effect the blocks and moves
forward.
Name:
English Nam: Fireball
Japanese Name: Hidama
Type:
Destruction
Number:
25
Element:
Fire
Incantation: (The incantation you speak to activate the Kido)
Kido 25 Burst
Description:
It
is a basic fireball that is used to attack opponents in battle. The
attack it self is very strong but nothing compared to it big brother
(Kido 100 Triple Threat). This Burs is a short range fireball that does
a descent amount of damage, but in a fight against a water kido it does
stand a chance unless the kido is under the level of 15.
Name: Waft
Type: Hadou-Destruction
Number: 3
Element: Wind
Incantation: Waft away from where I stand, detritus of this field.
Description:
This is a simple kido which creates forces traveling in several
directions. They're not the most powerful blasts, but they're effective
at adjusting untethered inanimate objects.
Name: Lance
Type: Hadou-Destruction
Number: 13
Element: Wind
Incantation: A puff of dragon's breath from the mountains, a touch, and the way is clear. Be my lance!
Description:
This kido releases a "piercing force." While useless on its own, this
force accelerates the first thing it hits to gale-force speeds, the
kind of speeds that can drive a straw through a wall. It's an
unpleasant experience to have a portion of one's mask driven through
one's head. Fairly incapacitating, in fact.
Name: Assembly
Type: Bakudo-Binding
Number: 18
Element: Black
Incantation: Let all be unified by the subtle touch of heaven. Draw into yourself the brilliant shadow!
Description: This kido creates a localized resonance among different forms of Reiryoku and Reiatsu, allowing them to merge
Name: Drawing Rings
Type: Bakudo-Binding
Number: 13
Element: Earth
Incantation: Wrap this plane around your fingers and call to perfect unity. Attract, bonds!
Description:
This kido forms a collection of between three and five bands around
various portions of a target's body. These bands are drawn together by
a gravitational force producing acceleration of roughly 900
meters/second. It can often be quite painful.
Name: Held Ring
Type: Bakudo-Binding
Number: 32
Element: Metal
Incantation: Encircle the soul with your heartless clasp. Stop, Ring!
Description:
This kido forms a single ring aroud some part of a target's body. The
ring is fixed in relative space (i.e. relative to the motion of the
appropriate planetary body) but does not otherwise impede movement, the
reason for its low number. The ring itself, however, is extremely
strong and difficult to escape. While this technique is generally used
to restrain prisioners, it can also be used for things like catching a
Gegai that's falling off a cliff.
Name: Still Waters
Type: Bakudo-Binding
Number: 72
Element: Water
Incantation:
Within the eight trigrams stand the gate Idaaram until the architect of
seventeen moons speaks to countermand. Still, waters!
Description:
This kido forms a dense, hollow cube around the target that is fully
affected by gravity and its weight is measured in tons . It's often
called the "imprisionment kido."
Name: Heart Binding
Type: Bakudo-Binding
Number: 82
Element: Light
Incantation: Wash your mind in the blood from the wall of shattered saints and vanish. Purge your soul!
Description:
This experimental kido is the result of intense research within the
Fifth division. Rather than exerting any physical force to restrain the
subject, it shackles the target's will. In other words, the desire to
fight (or, indeed, to act) is blocked rather than the capacity to act
itself. This makes the kido incredibly difficult for the subject to
break, since they don't actually have the capacity to decide to make
even the attempt to shake it off. Alas, it's fairly simple to undo from
the outside, making it most suited to single combat and interrogations.
Name: Temporal Seal
Type: Bakudo-Binding
Number: 92
Element: Black
Incantation: Halt the stream of existence with your all-encompassing hands and turn the line upon itself. Namtar, seal!
Description:
This kido is a complicated technique that halts time itself in a 5'
sphere, albeit only temporarily. Nothing can move in or out of the
affected area.
Name: Shove
Type: Hadou-Destruction
Number: 2
Element: Air
Incantation: Let time force will to the unliving matter!
Description:
This kido exerts a force in any direction. While the impact will have
little effect on a resisting target, on an inanimate object impressive
motion can be produced.
Name: Burn
Type: Hadou-Destruction
Number: 15
Element: Fire
Incantation: Destroy, heart of the beyond. Burn them!
Description:
A simple flaming projectile that travels in a straight line towards the
target. This technique alone is sufficient to purify a lower-ranked
Hollow.
Name: Draw
Type: Hadou-Destruction
Number: 38
Element: Earth
Incantation: Make all evil eat itself and crush the heartless with their own transgressions. Collapse, Nikanoru!
Description:
A painful kido whose function is similar to Drawing Rings'. It causes
an attraction between affected points. Simply put, the subject crumples
inwards. It can be used to capture an especially unstable or gaseous
Hollow, and to destroy.
Name: Pierce
Type: Hadou-Destruction
Number: 65
Element: Metal
Incantation: Let a droplet of the eternal power fall upon this earth from the ancestral pagaoda's silent peak. Strike!
Description:
A small, needle-thin projectile moves towards the target at roughly
half the speed of light. At a point selected by the user, the needle
stops, releasing all of its energy.
Name: Black Pit
Type: Hadou-Destruction
Number: 89
Element: Black
Incantation:
The seven bridges to paradise tremble as the master of reality casts
ruin from his demesne. Let the seventeen virtues of a flawless dream
defend the holy from the wrath to be, and let the nine pagodas encircle
the unliving to guide its demise. Destroy, Mikazukanoyaiba!
Description:
This kido has no effect on physical matter. Instead, it releases a
"negative pulse" which is a vacuum on a spiritual level, drawing
massive amounts of nearby Reiatsu into it. The only reason such a
technique is permitted to Shinigami is because once the pulse
stabilizes, a Shinigami can redeem everything that's been drawn in with
a single precise attack. The window of opportunity before utter
destruction is small, though, meaning that only high-ranking (read:
Hadou specialist Vice Captain or higher) shinigami are permitted to
attempt it.
Name: Sleeping Puppet
Type: Bakudo
Number: 50
Element: N/a
Incantation: It is a hand sign along with the word suimin
Description:
The user has to draw his opponent's attention to his finger to put them
into this hypnosis phase. Nothing appears to have changed in the phase
but the target is motionless in reality for 2 posts unless they realise
that they've been hypnotize. Than they can break it with a 20 style
healing kido of there own, or pain from an outside force such as being
stabbed or hit, this give him the ability to anything to the body for
this short amount of time.
Name: Trails End
Type: Binding
Number:31
Element: n/a
Incantation: hyoushi kido 31
Description:
After saying the necessary incantation, a long string of spiritual
energy come forth linking the waist of the target (s) and the user. The
paths of spiritual energy does not harm, stun or have any effect except
for helping the user follow an escaping or hiding target due to the
spiritual string. The path of spiritual string follows the movement of
both the user and the target but if the target manages to get far
enough from the user (400 feet), the string pops and the link is
broken. This is main used when transporting criminals who have a
history of trying to escape. I picked 31 because it is very affective
when chasing someone who likes to run.
Name: Beak-Stab Triple-Flash (shitotsusansen)
Type:Binding
Number: 30
Element: n/a
Incantation: Kido 30 bind
Description:
After using kido energy to draw out an equilateral triangle, the
targets' arms and waist are pinned down and rendered immobile.
Name: Arc Shield (円閘扇, enkosen?)
Type: Binding
Number: 39
Element: n/a
Incantation: Kido 39 protect
Description: Summons a shield of energy to block opponents' attacks
Name: 1000 Snow Blossoms
Type: Hadou-Destruction
Number: 65
Element: Lightening
Incantation: Snow White Cherry Blossoms, with both hands in a heart position
Description:
After saying the incantation a circle of Lightening made of your
spiritual energy forms in middle of your hands. Than it expands from
into a ball roughly 6 diameters wide before bursting into blossom size
pedals falling from the sky like snow. Upon repeating the incantation
they shoot thru your opponent(s) at blinding speeds. Usually there will
be an out line of your opponent(s) and the remaining pedals that miss
before they dissolve into nothing.
Binding spells
58.
Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku?) — Tracks
and locates any spiritual force the user focuses on. To activate it,
the user must draw a circle on the ground, cut into four parts with a
specific character in each. The incantation animates the circle,
causing various numbers to appear within until the specific set is
found. The number set seems to be a variation on longitude and
latitude. "Heart of the south, eye of the north, finger of the west,
foot of the east, arrive with the wind and depart with the rain."
61.
Six Rods Prison of Light (六杖光牢, rikujōkōrō?) — Summons six thin, but
wide, beams of light that slam into a target's midsection, holding them
in place. Referred to as "Six Rod Light Restraint" in the English manga
and "Six Bars of Light" in some of the games. "Carriage of Thunder.
Bridge of a spinning wheel. With light, divide this into six!"
62.
Hundred Stepped Rails (百歩欄干, hyapporankan?) — A rod formed of energy is
thrown towards the target before it disintegrates into numerous short
rods which are used to pin the target to the surroundings and render
them immobile.
63. Winding Binding Chain (鎖条鎖縛, sajō sabaku?) — The target is wrapped from the neck down in a thick chain.
75.
Quintet of 1 kan Iron Pillars (五柱鉄貫, gochūtekkan?) — Summons five
incredibly tall and thick pillars to pin a target to the ground. "Walls
of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing
upright, silent to the end."
77. Heavenly Rickshaws in Silken Air
(天挺空羅, tenteikūra?) — Transmits messages to anyone within a specific
area. In addition to reciting the spell, the user must draw specific
markings on their arms, which are animated by the spell to convey the
messages. "Black and white net. Twenty-two bridges, sixty-six crowns
and belts. Footprints, distant thunder, sharp peak, engulfing land,
hidden in the night, sea of clouds, blue line. Form a circle and fly
though the heavens."
81. Splitting Void (斷空, dankū?) — Creates an
energy barrier in the form of a rectangular wall. According to Byakuya,
it is capable of stopping destructive spells up to #89.
99, Part 1. Restrict (禁, kin?) — Binds the arms of a target with spiritual fabric and iron shafts.
99, Part 2. Great Seal (卍禁, bankin?) — This spell's effects are divided into three "songs":
First Song: Halting Fabric (初曲・止繃, shokyoku: shiryū?) covers a target from head to toe with a binding cloth.
Second Song: Hundred Linked Bolts (弐曲・百連閂, nikyoku: hyakurensan?) stabs the target with numerous thick needles.
Final Song: Great Seal of 10,000 Forbiddings (終曲・卍禁太封, shūkyoku: bankin taihō?) smashes the target with an immense boulder
Destcructive spells
1. Thrust (衝, shō?) — Pushes the target away from the caster.
4. White Lightning (白雷, byakurai?) — Fires a concentrated bolt of white lightning from the caster's forefinger.
31.
Shot of Red Fire (赤火砲, shakkahō?, Red Flame Cannon in the English dub)
— Fires a ball of red fire at a target. "Ye lord! Mask of blood and
flesh, all creation, flutter of wings, ye who bears the name of Man!
Inferno and pandemonium, the sea barrier surges, march on to the south!"
33.
Blue Fire, Crash Down (蒼火墜, sōkatsui?, Pale Fire Crash in the English
dub) — Fires a column of blue fire at a target in a similar manner to
31, but over a wider area and with more power. "Ye lord! Mask of flesh
and bone, flutter of wings, ye who bears the name of Man! Truth and
temperance, upon this sinless wall of dreams unleash but slightly the
wrath of your claws."
54. Abolishing Flames (廃炎, haien?) — Fires a
blast of purple fire that will incinerate a target completely when it
makes contact.
58. Whirling Tempest (闐嵐, tenran?) — A widening tornado-like blast is fired towards the target.
63.
Thunder Roar Cannon (雷吼炮, raikōhō?) — Fires a massive wave of yellow
lightning at a target. "Sprinkled on the bones of the beast! Sharp
tower, red crystal, steel ring. Move and become the wind, stop and
become the calm. The sound of warring spears fills the empty castle!"
90.
Black Coffin (黒棺, kurohitsugi?) — Forms a box of black energy around a
target, which is then pierced by dozens of energy "spears", lacerating
the one inside from head to toe. Aizen notes that the spell only
reached a third of its destructive potential the one time he uses it,
indicating that the spell would be far more damaging at full power. Its
appearance and function is reminiscent of a common magician's trick, as
well as certain torture devices used during the Spanish Inquisition.
Last edited by Ace on Tue Nov 10, 2009 6:35 pm; edited 1 time in total
Ace-
Posts : 196
+1 Total : 1
Age : 33
Location : In the pit of darkness
Registration date : 2009-08-21
Re: Ace Noromay [13th Division Captain]
History and RP sample
History:
Past:
(Birth-500)
Ace was born a shinigami in a small town called Turnpoint. His mother, Kiekie, had died during his birth, and for that his father, Tokyo, hated him. For the first years of his life he was treated worst than a dog. Tokyo threw water outside on the ground and told him “There you go…you might want to catch it before the ground has it feel.” Ace’s food had to be earned thru back breaking work, but it was never more than a piece of bread. Tokyo used the fact that they really didn’t need food to survive to the fullest. For most of his life Tokyo hated him, until he finally took a stand against his abuse and tried to kill him with a long chief knife. That was the first time Ace had never seen Tokyo in action, the way he dodge the knife and defend him off with a butter knife was amazing. He even managed to cut a scar on Ace’s face that never seemed to heal. From that day on Tokyo had trained Ace in the way of the soul society. Tokyo had once been a high ranked soul reaper but due to his unapproved urge to marry Kiekie, Tokyo found himself on the short end of his captain’s patience and was sent away on more dangerous missions than others. Upon finding out that he would die before marrying his captains sister He and Kiekie turned rouge and fled to the small out skirt of the lands. There they were bless to have two children the first one came out and grew to be a healthy baby girl, and the other was Ace. Because of the death of his mother Ace's sister was sent to live with an aunt that he never knew nor seen. Ace hasn't seen his elder sister since he was 1 days old.
(AGE 500-2000)
For many years Ace and Tokyo trained together until they thought he was ready. Ace trained everyday,from sun rise to sun down for sixty years straight. The things he master at 600 most reapers didn't learn until they were 1200. Ace enter the Soul Society at the age of 1800. His knowledge of the soul society rules and experience made him a poster boy child of the society. Although he was a fine candidate for the society he was still young, and the battle field was no place for a boy. His skills pushed him thru the ranks with flying colors but because of his young age he didn't make rank until he was 1900. He spent most of his time before that pushing paper work and on the clean up crew. He was responsible for sanitation and assemble control. It wasn't until he meant the Division 9 captain, he was seen as a valuable asset to the society.
(Age 2000-to present day)
Ace quickly became right handed with the captain going on private missions and doing under the table work. Since most of the dangerous missions that he went on were never put to paper, Ace never moved in ranked nor did he care because this way he wouldn't draw to much attention to himself. Ace believe in the old saying, "the nail that sticks out is the one that gets hammer..." the way he saw it, if his mission went on noted missions he would have to do more noted papers work, and as much as he loved missions. He hated the after mission paper work more. Light was happy with the society until he was 2250 years old. Ace was forced to leave on a personal private mission due to personal issues of his father being slaughter by a Hollow and the Soul Society unwillingness to allow him to seek his revenge. After attempting to return to the Soul Society, he was marked as a Rouge member and stripped of his rank and division. This for him was like his return into the Society meant his death. With this in mind he left only world he knew and went in search of a new home. He never founded a true place where he felt that he would fit in but, he did find the weird way of passing his time with napping and goofing off when no one was around. He soon became bonded to the court guard in the weirdest way possible. It was due to an unexpected call of war that he was reinstated as member of the society. During the fight he stumbled across a weird sword that was draw to the good side of his soul. Upon touching the sword Light automatic gained control of his body that he never had before. Days after taking up the sword the war seemed to swing in their favor. Although he tried to stay low key his amazing new found power gave him more attention than ever before. With this as reason enough to have him as a society member this put him over the top of his old seat to and moved him right in to seat one but under a new division. This change was hoped to for the best since he had seem to out grow his old surrounding and being Captain of Division 13 seemed fit his style of attitude better than others.
Since than, Ace has been unable to figure out what happened, or what all could he do. All he knew was that he was a lot stronger and his weird spirit that came from his new sword seemed to always follow him everywhere he went. The spirit tried it’s best to help Light engage his new life style, slowly they gained more control over the new being that was inside him but it was impossible to get complete to close to the root of the his power without being sucked back into the darkness. The spirit keeps Ace on guard when dealing the power of he sword, but Ace can't seem to help himself from testing the power every once in awhile.
RP Sample:
“Grrr,” Ace roared as he yanked a nail from his shoulder. “You will pay for stupidly!” The wind blew over the ground and picked up a little dust. The moon cracked thru the clouds of the night and spotlighted the two figures of the night. Ace drew out his zanpakuto and pointed it towards both hollows. “You’ve two have wasted enough of my time,” Ace growled on more time, than yelled,”Sing Nosying.” The sword whipped out into a chain and ran thru the skull of one of the hollows. “Now die,” Ace yelled as he pulled the hollow to the ground, and slowly dragged him towards his feet. “No stiffen” the once chain was now a reverse blade again. Ace turned the sword over and swung thru the hollow’s skull. A dark red wave spiritual energy ran over he hollows back and ripped it an half. “Now your turn”, Ace said. he slowly charge he hollow dodging left to right as the hollow shot more nails at him. The closer he got the brighter the spiritual energy around the zanpakuto grew right as he got within three feet of the Hollow it shot out a weird purple gas. Without thinking about Ace said, “Kido 24 Resend.” The gas was pushed back into the hollows face, as the smoke began to clear Light began to grow angry. “Well we tried it the easy way but now it’s time to do this the fun way.” Ace whispered out. Slowly his eyes began to glow. As they turned red Ace said, “It is time to know who the better monster is."
History:
Past:
(Birth-500)
Ace was born a shinigami in a small town called Turnpoint. His mother, Kiekie, had died during his birth, and for that his father, Tokyo, hated him. For the first years of his life he was treated worst than a dog. Tokyo threw water outside on the ground and told him “There you go…you might want to catch it before the ground has it feel.” Ace’s food had to be earned thru back breaking work, but it was never more than a piece of bread. Tokyo used the fact that they really didn’t need food to survive to the fullest. For most of his life Tokyo hated him, until he finally took a stand against his abuse and tried to kill him with a long chief knife. That was the first time Ace had never seen Tokyo in action, the way he dodge the knife and defend him off with a butter knife was amazing. He even managed to cut a scar on Ace’s face that never seemed to heal. From that day on Tokyo had trained Ace in the way of the soul society. Tokyo had once been a high ranked soul reaper but due to his unapproved urge to marry Kiekie, Tokyo found himself on the short end of his captain’s patience and was sent away on more dangerous missions than others. Upon finding out that he would die before marrying his captains sister He and Kiekie turned rouge and fled to the small out skirt of the lands. There they were bless to have two children the first one came out and grew to be a healthy baby girl, and the other was Ace. Because of the death of his mother Ace's sister was sent to live with an aunt that he never knew nor seen. Ace hasn't seen his elder sister since he was 1 days old.
(AGE 500-2000)
For many years Ace and Tokyo trained together until they thought he was ready. Ace trained everyday,from sun rise to sun down for sixty years straight. The things he master at 600 most reapers didn't learn until they were 1200. Ace enter the Soul Society at the age of 1800. His knowledge of the soul society rules and experience made him a poster boy child of the society. Although he was a fine candidate for the society he was still young, and the battle field was no place for a boy. His skills pushed him thru the ranks with flying colors but because of his young age he didn't make rank until he was 1900. He spent most of his time before that pushing paper work and on the clean up crew. He was responsible for sanitation and assemble control. It wasn't until he meant the Division 9 captain, he was seen as a valuable asset to the society.
(Age 2000-to present day)
Ace quickly became right handed with the captain going on private missions and doing under the table work. Since most of the dangerous missions that he went on were never put to paper, Ace never moved in ranked nor did he care because this way he wouldn't draw to much attention to himself. Ace believe in the old saying, "the nail that sticks out is the one that gets hammer..." the way he saw it, if his mission went on noted missions he would have to do more noted papers work, and as much as he loved missions. He hated the after mission paper work more. Light was happy with the society until he was 2250 years old. Ace was forced to leave on a personal private mission due to personal issues of his father being slaughter by a Hollow and the Soul Society unwillingness to allow him to seek his revenge. After attempting to return to the Soul Society, he was marked as a Rouge member and stripped of his rank and division. This for him was like his return into the Society meant his death. With this in mind he left only world he knew and went in search of a new home. He never founded a true place where he felt that he would fit in but, he did find the weird way of passing his time with napping and goofing off when no one was around. He soon became bonded to the court guard in the weirdest way possible. It was due to an unexpected call of war that he was reinstated as member of the society. During the fight he stumbled across a weird sword that was draw to the good side of his soul. Upon touching the sword Light automatic gained control of his body that he never had before. Days after taking up the sword the war seemed to swing in their favor. Although he tried to stay low key his amazing new found power gave him more attention than ever before. With this as reason enough to have him as a society member this put him over the top of his old seat to and moved him right in to seat one but under a new division. This change was hoped to for the best since he had seem to out grow his old surrounding and being Captain of Division 13 seemed fit his style of attitude better than others.
Since than, Ace has been unable to figure out what happened, or what all could he do. All he knew was that he was a lot stronger and his weird spirit that came from his new sword seemed to always follow him everywhere he went. The spirit tried it’s best to help Light engage his new life style, slowly they gained more control over the new being that was inside him but it was impossible to get complete to close to the root of the his power without being sucked back into the darkness. The spirit keeps Ace on guard when dealing the power of he sword, but Ace can't seem to help himself from testing the power every once in awhile.
RP Sample:
“Grrr,” Ace roared as he yanked a nail from his shoulder. “You will pay for stupidly!” The wind blew over the ground and picked up a little dust. The moon cracked thru the clouds of the night and spotlighted the two figures of the night. Ace drew out his zanpakuto and pointed it towards both hollows. “You’ve two have wasted enough of my time,” Ace growled on more time, than yelled,”Sing Nosying.” The sword whipped out into a chain and ran thru the skull of one of the hollows. “Now die,” Ace yelled as he pulled the hollow to the ground, and slowly dragged him towards his feet. “No stiffen” the once chain was now a reverse blade again. Ace turned the sword over and swung thru the hollow’s skull. A dark red wave spiritual energy ran over he hollows back and ripped it an half. “Now your turn”, Ace said. he slowly charge he hollow dodging left to right as the hollow shot more nails at him. The closer he got the brighter the spiritual energy around the zanpakuto grew right as he got within three feet of the Hollow it shot out a weird purple gas. Without thinking about Ace said, “Kido 24 Resend.” The gas was pushed back into the hollows face, as the smoke began to clear Light began to grow angry. “Well we tried it the easy way but now it’s time to do this the fun way.” Ace whispered out. Slowly his eyes began to glow. As they turned red Ace said, “It is time to know who the better monster is."
Ace-
Posts : 196
+1 Total : 1
Age : 33
Location : In the pit of darkness
Registration date : 2009-08-21
Ace-
Posts : 196
+1 Total : 1
Age : 33
Location : In the pit of darkness
Registration date : 2009-08-21
Re: Ace Noromay [13th Division Captain]
I thoroughly checked it; no problems. Approved.
xXLightxDarkXx-
Posts : 252
+1 Total : 3
Age : 30
Location : I hate this question...
Registration date : 2009-07-31
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