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Nenshou Kanshaku Division 13 Captain WIP
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Nenshou Kanshaku Division 13 Captain WIP
Basic Information
Name: Nenshou Kanshaku
Age: Nenshou is 354 years old but only apears to be seventeen or eighteen.
Gender: Male
Division: Division 13
Seat: Captain
Looks:
[img]http://fc00.deviantart.net/fs11/i/2006/170/4/b/Drifting_swordsman_by_Fallenangelj.jpg[img]
Nenshou has bushy yet spiky brown hair, which surprisingly never covers his firey hazel eyes. Eyes that almost perfectly match his dark complextion. Nenshou's muscles are well defined but not tremendously large. A large scar is eched diagonally from his right shoulder to his left hip. Merely catching a glemse of the scar is a tremendous privledge as he normally keeps it covered up by his shinigami uniform. He wears the average captain uniform. There is, however, one slight detail that sets his uniform apart from others. There is a four inch long black dragon sewn into the white fabric. The dragon lies on the edge of the back of the neck of the shirt, in the center. The small dragon runs longitudally, starting from its head to its tail. The dragon is a little personal touch in which Nenshou added himself. All of the clothing in which he owns has this mark on the shirt.
Personality: Nenshou is a very light hearted young man. He loves to make jokes, drink saki, and hang out with friends. Paperwork is a huge burden for Nenshou, because he loves the outdoors. He loves being outside and doing something. Nenshou is a very pleasurable person to be around, and all around trustworthy guy.
This since of lightheartedness does is not present when it comes to fighting. It has been noted several times of the possibility of split personality sendrome, when in fact Nenshou has no such thing. Nenshou has a very strong set of values centered around family. Any harsh action to any of his comrades is taken personally to Nenshou. He will fight anybody over this, no matter their rank, power, or influence. This quality is what normally gets Nenshou in trouble, but it is also the exact reason why he fits into Division 13 so well.
Zanpakuto Information
Zanpakuto Name: Shirokasi (lit. White Flame)
Zanpaktou Theme: Intense White Fire
Unreleased Zankpaktou Appearance
[img]http://fc08.deviantart.net/fs14/f/2007/044/3/f/Cool_sword_by_Kakashi2132.jpg[img]
Zanpakuto Release Phrase: Kashou, Shirokasi (Burn, Shirokasi)
Released Zanpakuto Looks: Shirokasi holds its basic shape, but changes on a molecular level. The entire blade is a large white flame. This large white flame was condensed into a small flame, giving it the absolute shape of a sword, with the surprising and devistating effects of an inferno.
Released Zanpaktou Abilities: Shirokasi essintially condenses a raging inferno into a small blade. This gives the blade the extreme heat of lightning, but the sustainability of fire. This blade, however, gives off no heat. It traps any heat within the blade. The fire is so powerful that it can melt unreleased zanpakto on contact, and break through even the strongest of Heirro. This is, however, Shirokasi's only power.
Zanpakuto Spirit: Shirokasi takes the form of a 300 foot long dragon made of white flames. It has red eyes and a booming voice. Shirokasi seems to be very wise, and never says something if it is not true.
Zanpakuto Realm: Nenshou's inner world consists of nothing but stalagmites and stalagtites. Although these are normally found in caves, a thick fog covers what would be the ground and the cieling.
Bankai Information
(This applies to captains, and advanced lieutenants only)
Bankai Name: Hageshii Shirokasi (lit. Intense White Flame)
Bankai Description: Hageshii Shirokasi gives the user increased speed, increased cutting power, and the ability to create and control an infinite amount of white flames. It also allows Nenshou to use the following two techniques:
Technique Name: Kaen Kanmon (lit. Flame Gateway)
Technique Type: Movement
Degree of difficulty: Master
Description: This technique allows the user to use any type of fire as a portal to travel through. This technique is not limited to any dimension, and is also instentaneous. The user, however, has to have two seperate sustained flames in order to pull off this technique.
Technique Name: Ryuujin's Kisoku (Dragon King's Breath)
Technique Type: Movement
Degree of difficulty: Master
Description: This is the ultimate technique of Hageshii Shirokasi. This is a one shot technique. After its usage, Hageshii Shirokasi reverts to its sealed state, and cannot be brought back for the rest of the battle. This technique takes three turns to charge, leaving Nenshou completely defenseless. This blast, fired from the blade of Hageshii Shirokasi, is very fast, but relatively small. This technique utilizes Hagshii Shirokasi's ability to condense flames. It condenses an unimaginable amount of flame into a small, fast blast, but once it hits something, the flames are released and spread over forty city blocks almost instantaneously, and much faster than any shunpo. These flames burn for seven days, and cannot be extinguished by any amount of water.
Bankai Looks: The blade of Hageshii Shirokasi remains the same as its prior form. Nenshou's shirt, however, disolves, and two huge white flames protrude from his shoulder blades. These flames take the form of very large wings.
Kido:
Techniques:
Technique Name: Kaen Kanmon (lit. Flame Gateway)
Technique Type: Movement
Degree of difficulty: Master
Description: This technique allows the user to use any type of fire as a portal to travel through. This technique is not limited to any dimension, and is also instentaneous. The user, however, has to have two seperate sustained flames in order to pull off this technique.
Technique Name: Ryuujin's Kisoku (Dragon King's Breath)
Technique Type: Movement
Degree of difficulty: Master
Description: This is the ultimate technique of Hageshii Shirokasi. This is a one shot technique. After its usage, Hageshii Shirokasi reverts to its sealed state, and cannot be brought back for the rest of the battle. This technique takes three turns to charge, leaving Nenshou completely defenseless. This blast, fired from the blade of Hageshii Shirokasi, is very fast, but relatively small. This technique utilizes Hagshii Shirokasi's ability to condense flames. It condenses an unimaginable amount of flame into a small, fast blast, but once it hits something, the flames are released and spread over forty city blocks almost instantaneously, and much faster than any shunpo. These flames burn for seven days, and cannot be extinguished by any amount of water.
History and RP Sample
History: When Nenshou arrived in Soul Society, he was alone. He walked the streets aimlessly, trying to find somebody he knew. Yet every corner he turned, another stranger stood. Nenshou saw the families. The children so happy, and the parents so loving. He asked millions of times, why he was different, yet no answer ever came to him. Finally, having nothing else, he turned to the Shinigami Academy.
This was something great. This is where Nenshou felt at home. For the first time in his memories, there was somebody that cared about him. They were his comrades, and these men and women would put their lives on the line to save each other. They were by all definitions, a family. Nenshou excelled in the Academy, graduating first of his class, where his best friend, Higami Yougatori graduated second.
Higami Yougatori was the first person to ever speak to Nenshou. Soon after that moment, the two became best friends. They trained day in and day out, both trying to out do the other. This continued even after they graduated. The two were both put in Division 6. They continued to train together, and even learned the names of their Zanpakto together. Higami was the closest thing to a brother that Nenshou had.
This is also the first person that Nenshou had to protect. A shinigami had gone rouge, and attacked Soul Society. Of course, Division 6 was deployed to capture this assailant. As they arrived upon the battle, it was a gruesome sight. The ground was soaked with the blood of Nenshou's comrades, and the Rouge Shinigami continued to kill. Nenshou acted instantly, while Higami was momentarily frozen in fear. Nenshou was managing to hold his own with the Rouge, but the man suddenly made a surprising move at Higami. Nenshou managed to place himself between the Rouge and Higami, as the blade slash across his body from his right shoulder to his left hip. Higami fell backwards in fear, as Nenshou hit the ground, unable to move. The Rouge then laughed, as he looked at Higami. He dug his blade straight through the boy's head, killing him instantly. The Rouge then turned to Nenshou, and delivered a killing blow. Before the blade reached Nenshou, however, another blade penetrated the man's heart, stopping him in his tracks.
Nenshou looked up at his captain. After this event, the Captain took special interest in Nenshou. He started training him as his disciple, and soon made him his Vice Captain. The special training did not stop there. Over the next 182 years, the Captain helped him master his bankai. Soon after realizing his true power, the Captain nominated him to become a captain himself. It just so happened that the Thirteenth Division was Captain-less at the time. Nenshou passed the examination with flying colors, and finally made it to being one of the thirteen strongest people in Soul Society.
RP Sample:
Nenshou's hair blew slightly in the breeze as he looked up at the sky. The dark red, mixed with an assorment of purples and oranges calmed Nenshou. He was sitting ontop of his office, as his leuitenant stayed inside and worked on paperwork.
"It sure is beautiful is it not?"
Nenshou looked over, astonished. There stood his best friend. The man in which he whatched as he was slaughtered so very many years ago.
"Hi- Higami?!"
"What an old friend can't drop by from time to time?" asked the young boy, smiling. He hadn't aged at all. He looked exactly the same as the day that they first released their Zanpakto together. "So your all grown up huh? Even got a white robe and everything."
"Higami. How is this possible? I watched you die over two hundred years ago."
"Well I'm here ain't I?"
"You must be a hallucination of some sort. I must of drank to much saki." Higami slowly bent down and picked up a tile from the roof, throwing it at him. Nenshou caught the tile, and stared at it in his hand.
"Can a hallucination do that?"
"But this is impossible
WIP
Name: Nenshou Kanshaku
Age: Nenshou is 354 years old but only apears to be seventeen or eighteen.
Gender: Male
Division: Division 13
Seat: Captain
Looks:
[img]http://fc00.deviantart.net/fs11/i/2006/170/4/b/Drifting_swordsman_by_Fallenangelj.jpg[img]
Nenshou has bushy yet spiky brown hair, which surprisingly never covers his firey hazel eyes. Eyes that almost perfectly match his dark complextion. Nenshou's muscles are well defined but not tremendously large. A large scar is eched diagonally from his right shoulder to his left hip. Merely catching a glemse of the scar is a tremendous privledge as he normally keeps it covered up by his shinigami uniform. He wears the average captain uniform. There is, however, one slight detail that sets his uniform apart from others. There is a four inch long black dragon sewn into the white fabric. The dragon lies on the edge of the back of the neck of the shirt, in the center. The small dragon runs longitudally, starting from its head to its tail. The dragon is a little personal touch in which Nenshou added himself. All of the clothing in which he owns has this mark on the shirt.
Personality: Nenshou is a very light hearted young man. He loves to make jokes, drink saki, and hang out with friends. Paperwork is a huge burden for Nenshou, because he loves the outdoors. He loves being outside and doing something. Nenshou is a very pleasurable person to be around, and all around trustworthy guy.
This since of lightheartedness does is not present when it comes to fighting. It has been noted several times of the possibility of split personality sendrome, when in fact Nenshou has no such thing. Nenshou has a very strong set of values centered around family. Any harsh action to any of his comrades is taken personally to Nenshou. He will fight anybody over this, no matter their rank, power, or influence. This quality is what normally gets Nenshou in trouble, but it is also the exact reason why he fits into Division 13 so well.
Zanpakuto Information
Zanpakuto Name: Shirokasi (lit. White Flame)
Zanpaktou Theme: Intense White Fire
Unreleased Zankpaktou Appearance
[img]http://fc08.deviantart.net/fs14/f/2007/044/3/f/Cool_sword_by_Kakashi2132.jpg[img]
Zanpakuto Release Phrase: Kashou, Shirokasi (Burn, Shirokasi)
Released Zanpakuto Looks: Shirokasi holds its basic shape, but changes on a molecular level. The entire blade is a large white flame. This large white flame was condensed into a small flame, giving it the absolute shape of a sword, with the surprising and devistating effects of an inferno.
Released Zanpaktou Abilities: Shirokasi essintially condenses a raging inferno into a small blade. This gives the blade the extreme heat of lightning, but the sustainability of fire. This blade, however, gives off no heat. It traps any heat within the blade. The fire is so powerful that it can melt unreleased zanpakto on contact, and break through even the strongest of Heirro. This is, however, Shirokasi's only power.
Zanpakuto Spirit: Shirokasi takes the form of a 300 foot long dragon made of white flames. It has red eyes and a booming voice. Shirokasi seems to be very wise, and never says something if it is not true.
Zanpakuto Realm: Nenshou's inner world consists of nothing but stalagmites and stalagtites. Although these are normally found in caves, a thick fog covers what would be the ground and the cieling.
Bankai Information
(This applies to captains, and advanced lieutenants only)
Bankai Name: Hageshii Shirokasi (lit. Intense White Flame)
Bankai Description: Hageshii Shirokasi gives the user increased speed, increased cutting power, and the ability to create and control an infinite amount of white flames. It also allows Nenshou to use the following two techniques:
Technique Name: Kaen Kanmon (lit. Flame Gateway)
Technique Type: Movement
Degree of difficulty: Master
Description: This technique allows the user to use any type of fire as a portal to travel through. This technique is not limited to any dimension, and is also instentaneous. The user, however, has to have two seperate sustained flames in order to pull off this technique.
Technique Name: Ryuujin's Kisoku (Dragon King's Breath)
Technique Type: Movement
Degree of difficulty: Master
Description: This is the ultimate technique of Hageshii Shirokasi. This is a one shot technique. After its usage, Hageshii Shirokasi reverts to its sealed state, and cannot be brought back for the rest of the battle. This technique takes three turns to charge, leaving Nenshou completely defenseless. This blast, fired from the blade of Hageshii Shirokasi, is very fast, but relatively small. This technique utilizes Hagshii Shirokasi's ability to condense flames. It condenses an unimaginable amount of flame into a small, fast blast, but once it hits something, the flames are released and spread over forty city blocks almost instantaneously, and much faster than any shunpo. These flames burn for seven days, and cannot be extinguished by any amount of water.
Bankai Looks: The blade of Hageshii Shirokasi remains the same as its prior form. Nenshou's shirt, however, disolves, and two huge white flames protrude from his shoulder blades. These flames take the form of very large wings.
Kido:
- Spoiler:
- Name: Shō - Push
Type: Hadou
Number: 1
Incantation: Unknown
Element: N/A
Description: Pushes the target away from the caster.
Name: Byakurai - Pale Lightning
Type: Hadou
Number: 4
Incantation: Unknown
Element: Lightning
Description: The user fires a concentrated, powerful lightning bolt from their finger.
Name: Tsuzuri Raiden - Bound Lightning
Type: Hadou
Number: 11
Incantation: Unknown
Element: Lightning
Description: Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
Name: Shakkahō - Shot of Red Fire
Type: Hadou
Number: 31
Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
Element: Fire
Description: Fires a ball of red energy at a target.
Name: Ōkasen - Yellow Fire Flash
Type: Hadou
Number: 32
Incantation: Unknown
Element: Fire
Description: Fires a wide arc of yellow energy at a target.
Name: Sōkatsui - Blue Fire, Crash Down
Type: Hadou
Number: 33
Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."
Element: Fire
Description: Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power
Name: Kongōbaku - Adamantine Blast
Type: Hadou
Number: 36
Incantation: Unknown
Element: Fire
Description: A blast of spherical, red energy similar in strength to a Sōkatsui blast, but slightly more powerful.
Name: Haien - Abolishing Flames
Type: Hadou
Number: 54
Incantation: Unknown
Element: Fire
Description: Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Name: Tenran - Orchid Sky
Type: Hadou
Number: 58
Incantation: Unknown
Element: Wind
Description: A widening tornado-like blast is fired towards the target.
Name: Raikōhō - Thunder Roar Cannon
Type: Hadou
Number: 63
Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"
Element: Lightning
Description: Fires a massive wave of yellow energy at a target.
Name: Gaki Rekkō - Raging Light Fang
Type: Hadou
Number: 68
Incantation: Unknown
Element: N/A
Description: A spell that makes a circle of energy, before firing blasts of green light from its center in a cage-like formation. This spell is both very powerful, and hard to dodge.
Name: Sōren Sōkatsui - Twin Lotus Blue Fire, Crash Down
Type: Hadou
Number: 73
Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."
Element: Fire
Description: Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
Name: Hiryugekizokushintenraiho - Flying Dragon-Striking Heaven-Shaking Thunder Cannon
Type: Hadou
Number: 88
Incantation: Unknown
Element: Lightning
Description: Fires a gigantic electricity blast of spiritual energy resulting in a truly enormous explosion.
Name: Kurohitsugi - Black Coffin
Type: Hadou
Number: 90
Incantation: Unknown
Element: N/A
Description: Forms a box of black energy around a target, which is then pierced by dozens of energy "spears," lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition. The spell is very difficult to use, as only 1/3 of its power can be accessed without the incantation.
Name: Senjū Kōten Taihō - Thousand-Hand Bright Heaven Culling-Sear
Type: Hadou
Number: 91
Incantation: "Limit of the thousands hands, respectful hands, unable to touch the darkness. Shooting hands unable to reflect the blue sky. The road that basks in light, the wind that ignited the embers, time that gathers when both are together, there is no need to be hesitant, obey my orders. Light bullets, eight bodies, nine items, book of heaven, diseased treasure, great wheel, grey fortress tower. Aim far away, scatter brightly and cleanly when fired"
Element: N/A
Description: Summons several spears of light that are all fired towards the same focal point where the intended target resides. The culminating explosion is exceedingly devastating.
Name: Hyōga Seiran - Glacier Vapor Storm
Type: Hadou
Number: 92
Incantation: Unknown
Element: Ice
Description: A spell that fires a massive wave of ice capable of freezing its targets and surrounding area as well as destroying a group of Menos Grande through sheer power. It is also strong enough to go through Danku, which can block any Destructive spell numbered 89 or less.
Name: Ittō Kasō - Single Blade Cremation
Type: Hadou
Number: 96
Incantation: Unknown
Element: Fire
Description: A forbidden spell used by only the most desperate of shinigami. It is a spell that causes a huge pillar of fire to erupt from the ground in the shape of a katana's tip. It is implied to be a forbidden technique that can only be activated by using one's own body as a catalyst. It is also known as the spell of sacrifice.
Name: Sai - Restrain
Type: Bakudo
Number: 1
Incantation: Unknown
Element: N/A
Description: Locks a target's arms in place behind their back. Broken rather easily by most creatures with spiritual pressure and awareness.
Name: Hainawa - Crawling Rope
Type: Bakudo
Number: 4
Incantation: Unknown
Element: N/A
Description: An energy rope entangles the target's arms. Easily broken by entities with high spiritual pressure.
Name: Seki - Repulse
Type: Bakudo
Number: 8
Incantation: Unknown
Element: N/A
Description: Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.
Name: Geki - Strike
Type: Bakudo
Number: 9
Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!"
Element: N/A
Description: Engulfs the target in red light, completely paralyzing them.
Name: Hourin - Disintegrating Circle
Type: Bakudo
Number: 9
Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!"
Element: N/A
Description: Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. the end of it remains in the hands of the user allowing them to control the path of the tendril before and after capture. The Kidō is able to connect with another one of itself if both have captured a target and bind them together.
Name: Fushibi - Ambush Flare
Type: Bakudo
Number: 12
Incantation: Unknown
Element: N/A
Description: This spell is used in conjunction with Shakkahō and a Kidō net that has entangled her opponents resulting in a large explosion around them all.
Name: Sekienton - Red Smoke Escape
Type: Bakudo
Number: 21
Incantation: Unknown
Element: N/A
Description: Creates a blast upon activation and is used like a ninja's smoke bomb.
Name: Kyokko - Curved Light
Type: Bakudo
Number: 26
Incantation: Unknown
Element: Light
Description: Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.
Name: Hakufuku - White Crawl
Type: Bakudo
Number: 28
Incantation: Unknown
Element: N/A
Description: This technique muddles the consciousness of its target. The user can use this spell while imprisoned to knock out a guard and destroy everything within a certain radius of herself.
Name: Shitotsu Sansen - Beak-Piercing Triple Beam
Type: Bakudo
Number: 30
Incantation: Unknown
Element: N/A
Description: Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle.
Name: Tsuriboshi - Suspending Star
Type: Bakudo
Number: 37
Incantation: Unknown
Element: N/A
Description: Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
Name: Enkosen - Arc Shield
Type: Bakudo
Number: 39
Incantation: Unknown
Element: N/A
Description: Summons a shield of condensed reiatsu to block opponents' attacks.
Name: Kakushitsuijaku - Summoning of the Tracking Sparrows
Type: Bakudo
Number: 58
Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain."
Element: N/A
Description: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Name: Rikujōkōrō - Six Rods Prison of Light
Type: Bakudo
Number: 61
Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"
Element: N/A
Description: Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.
Name: Hyapporankan - Hundred Steps Fence
Type: Bakudo
Number: 62
Incantation: Unknown
Element: N/A
Description: A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
Name: Sajo Sabaku - Locking Bondage Stripes
Type: Bakudo
Number: 63
Incantation: Unknown
Element: N/A
Description: Similar to Bakudō No. 4, but stronger, this spell binds the arms of a target.
Name: Tozanshō - Inverse Mountain Crystal
Type: Bakudo
Number: 73
Incantation: Unknown
Element: N/A
Description: Creates an inverted pyramid-shaped barrier around the caster.
Name: Gochūtekkan - Quintet of 1 kan Iron Pillars
Type: Bakudo
Number: 75
Incantation: "Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."
Element: N/A
Description: Summons five incredibly tall and thick pillars which are connected to each other by chains to pin a target to the ground.
Name: Tenteikūra - Heavenly Rickshaws in Silken Air
Type: Bakudo
Number: 77
Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens."
Element: N/A
Description: Transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster.
Name: Kuyō Shibari - Nine Sunlight Traps
Type: Bakudo
Number: 79
Incantation: Unknown
Element: N/A
Description: Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest.
Name: Danku - Splitting Void
Type: Bakudo
Number: 81
Incantation: Unknown
Element: N/A
Description: Creates an energy barrier in the form of a rectangular wall. It is capable of stopping destructive spells up to #89.
Name: Hexagonal Barrier
Type: Bakudo
Number: 88
Incantation: Unknown
Element: N/A
Description: It is a powerful barrier which can be placed upon a part of the body and it activates when an attack reaches the point where it is cast. When the attack hits the barrier, a hexagonal shape appears. Capable of blocking up to level 92 Hadou and attacks similar in power.
Name: Kin - Seal
Type: Bakudo
Number: 99
Incantation: Unknown
Element: N/A
Description: Ties the target's arms on the back in addition to wrapping the spiritual fabric around the entire body, and continues to pin the target with spiritual fabric stacked to the ground around the target with several iron shafts in an "X" shape. This technique can be used to a lesser degree, to not pin him down on the ground, but simply bind his arms to his back with the spiritual fabric and iron shafts.
Name: Bankin - Great Seal
Type: Bakudo
Number: 99
Incantation: First Song: Halting Fabric. Second Song: Hundred Linked Bolts. Final Song: Great Seal of 10,000 Forbiddings.
Element: N/A
Description:This spell covers the target from head to toe with spiritual fabric (First Song), stabs them with numerous metal bolts (Second Song), and then smashes them with an immense metal cube (Final Song).
Name: Jikanteishi - Temporal Stasis
Type: Bakudo
Number: 100 - Forbidden under threat of death.
Incantation: Unknown
Element: N/A
Description: A forbidden spell used by only the grand masters of Kido. It is a spell that halts time in a specific area.
Name: Kūkanten'i - Spatial Displacement
Type: Bakudo
Number: 100 - Forbidden under threat of death.
Incantation: Unknown
Element: N/A
Description: A forbidden spell used by only the grand masters of Kido. It is a spell to teleport a specified portion of space from one point to another, transporting even other active Kidō spells.
Techniques:
Technique Name: Kaen Kanmon (lit. Flame Gateway)
Technique Type: Movement
Degree of difficulty: Master
Description: This technique allows the user to use any type of fire as a portal to travel through. This technique is not limited to any dimension, and is also instentaneous. The user, however, has to have two seperate sustained flames in order to pull off this technique.
Technique Name: Ryuujin's Kisoku (Dragon King's Breath)
Technique Type: Movement
Degree of difficulty: Master
Description: This is the ultimate technique of Hageshii Shirokasi. This is a one shot technique. After its usage, Hageshii Shirokasi reverts to its sealed state, and cannot be brought back for the rest of the battle. This technique takes three turns to charge, leaving Nenshou completely defenseless. This blast, fired from the blade of Hageshii Shirokasi, is very fast, but relatively small. This technique utilizes Hagshii Shirokasi's ability to condense flames. It condenses an unimaginable amount of flame into a small, fast blast, but once it hits something, the flames are released and spread over forty city blocks almost instantaneously, and much faster than any shunpo. These flames burn for seven days, and cannot be extinguished by any amount of water.
History and RP Sample
History: When Nenshou arrived in Soul Society, he was alone. He walked the streets aimlessly, trying to find somebody he knew. Yet every corner he turned, another stranger stood. Nenshou saw the families. The children so happy, and the parents so loving. He asked millions of times, why he was different, yet no answer ever came to him. Finally, having nothing else, he turned to the Shinigami Academy.
This was something great. This is where Nenshou felt at home. For the first time in his memories, there was somebody that cared about him. They were his comrades, and these men and women would put their lives on the line to save each other. They were by all definitions, a family. Nenshou excelled in the Academy, graduating first of his class, where his best friend, Higami Yougatori graduated second.
Higami Yougatori was the first person to ever speak to Nenshou. Soon after that moment, the two became best friends. They trained day in and day out, both trying to out do the other. This continued even after they graduated. The two were both put in Division 6. They continued to train together, and even learned the names of their Zanpakto together. Higami was the closest thing to a brother that Nenshou had.
This is also the first person that Nenshou had to protect. A shinigami had gone rouge, and attacked Soul Society. Of course, Division 6 was deployed to capture this assailant. As they arrived upon the battle, it was a gruesome sight. The ground was soaked with the blood of Nenshou's comrades, and the Rouge Shinigami continued to kill. Nenshou acted instantly, while Higami was momentarily frozen in fear. Nenshou was managing to hold his own with the Rouge, but the man suddenly made a surprising move at Higami. Nenshou managed to place himself between the Rouge and Higami, as the blade slash across his body from his right shoulder to his left hip. Higami fell backwards in fear, as Nenshou hit the ground, unable to move. The Rouge then laughed, as he looked at Higami. He dug his blade straight through the boy's head, killing him instantly. The Rouge then turned to Nenshou, and delivered a killing blow. Before the blade reached Nenshou, however, another blade penetrated the man's heart, stopping him in his tracks.
Nenshou looked up at his captain. After this event, the Captain took special interest in Nenshou. He started training him as his disciple, and soon made him his Vice Captain. The special training did not stop there. Over the next 182 years, the Captain helped him master his bankai. Soon after realizing his true power, the Captain nominated him to become a captain himself. It just so happened that the Thirteenth Division was Captain-less at the time. Nenshou passed the examination with flying colors, and finally made it to being one of the thirteen strongest people in Soul Society.
RP Sample:
Nenshou's hair blew slightly in the breeze as he looked up at the sky. The dark red, mixed with an assorment of purples and oranges calmed Nenshou. He was sitting ontop of his office, as his leuitenant stayed inside and worked on paperwork.
"It sure is beautiful is it not?"
Nenshou looked over, astonished. There stood his best friend. The man in which he whatched as he was slaughtered so very many years ago.
"Hi- Higami?!"
"What an old friend can't drop by from time to time?" asked the young boy, smiling. He hadn't aged at all. He looked exactly the same as the day that they first released their Zanpakto together. "So your all grown up huh? Even got a white robe and everything."
"Higami. How is this possible? I watched you die over two hundred years ago."
"Well I'm here ain't I?"
"You must be a hallucination of some sort. I must of drank to much saki." Higami slowly bent down and picked up a tile from the roof, throwing it at him. Nenshou caught the tile, and stared at it in his hand.
"Can a hallucination do that?"
"But this is impossible
WIP
sexininja- Posts : 3
+1 Total : 0
Registration date : 2010-09-12
Re: Nenshou Kanshaku Division 13 Captain WIP
Your Roleplay sample and History seem to fit a lower rank than captain. If you wish, you can edit to Vice captain if you expand a little more.
FallenAngel- Second Division Captain
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Posts : 137
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Registration date : 2009-06-06
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Re: Nenshou Kanshaku Division 13 Captain WIP
I would actually rather be a vice captain. Is there any way I can do that and keep my Bankai?
sexininja- Posts : 3
+1 Total : 0
Registration date : 2010-09-12
Re: Nenshou Kanshaku Division 13 Captain WIP
Nah, Bankai are for captains only. Sorry, but you can save it for when you get to a place where you can have it.
FallenAngel- Second Division Captain
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Posts : 137
+1 Total : 0
Registration date : 2009-06-06
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Re: Nenshou Kanshaku Division 13 Captain WIP
Or may I continue to work on my RP Sample and my History? Because i literally did this with twenty minutes.
sexininja- Posts : 3
+1 Total : 0
Registration date : 2010-09-12
Re: Nenshou Kanshaku Division 13 Captain WIP
Sure, until your approved, you may edit the app in any way you desire.
FallenAngel- Second Division Captain
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Posts : 137
+1 Total : 0
Registration date : 2009-06-06
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