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Captain Commander Yamamoto Miniav12-1 Captain Commander Yamamoto Miniav12-1 Captain Commander Yamamoto Miniav12-1 Captain Commander Yamamoto Miniav12-1

Captain Commander Yamamoto

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Captain Commander Yamamoto Empty Captain Commander Yamamoto

Post by Shigekuni Yamamoto Genryu Thu Aug 06, 2009 6:49 pm

Basic Information

Name: Shigekuni Yamamoto Genryusai

Age: appears 70 Actual: 3491

Gender: Male

Division: 1

Seat: Captain Commander

Looks: http://media.animegalleries.net/albums/bleach/01c_yamamoto_genryuusai_shigekuni/bleach_yamajii0001.jpg

Personality: The embodiment of conviction, Yamamoto follows the laws and regulations of Soul Society to the letter, and expects the same of others. He is not a man to tolerate insubordination, and is vocal with those who attempt to be such a way. He is quick to anger in the face of possible betrayal, and appears rather ruthless in combat. When in a state of peace, he carries himself with an air of frailty, even to the point where he has fallen asleep standing while awaiting Shunsui Kyōraku's arrival for a meeting.

Stats
(Depending on your rank, please distribute the amount of stats that you receive within the four options)

Strength: 25

Speed: 30

Accuracy: 20

Stamina: 25

Zanpakuto Information

Zanpakuto Name: Ryujin-Jaka

Zanpakuto Looks: Unreleased Ryujin Jakka takes the appearance of a gnarled cane, which when released the wood breaks away from, revealing the sword

Zanpakuto Description: Ryujin Jakka has several abilities, even when it is unreleased. Number One: Nadegiri (撫で斬り, "Clean Sweep" or "Killing Several with One Sword Sweep): this ability of Ryūjin Jakka creates a large turmoiling flame that possesses the characteristics of a physical blade cutting through solid objects and beings with ease. This technique even when unreleased is so powerful, that it sliced the powerful monster Allon in half easily. Another one of its Abilties is 'Blazing Fortress' A powerful binding ability which is seend creating a prison of fire around Aizen in order to prevent him from entering the fight. He can use this ability

Released Zanpakuto Description: When released, Ryūjin Jakka's blade is engulfed into fire.The aura of this weapon can disintegrate anything that Yamamoto waves the sword at, changing it into nothing more than ash and engulfing the surrounding landscape in flames. Only powerful fighters such as Kyōraku and Ukitake can resist it. Even in its Shikai, Ryūjin Jakka's power is enough to fight against two other captains' Shikai simultaneously. Unlike other Zanpakutō shown so far, resealing Ryūjin Jakka does not deactivate any ability already used against an opponent, as seen in Yamamoto's fight against Aizen.

Zanpakuto Release Phrase: Turn all of creation to Ash, Ryujin-Jakka!

Released Zanpakuto Looks: the entire blade is consumed in flame, indeed almost appearing as if Yamamoto is holding a live fire in his hand, rather than a blade.

Zanpakuto Spirit: The spirit of Ryujin Jakka looks like: http://www.criticalgamers.com/archives/pictures/RagnarosSmash.jpg It turns the entire nearby battlefieldl around yamamoto and his opponents into a vertiable wildfire, and also clouds the air with ash that does not effect Yamamoto but blinds his opponents

Zanpakuto Realm: (the realm of your Zanpakuto)


Bankai Information
(Will Add this when his Bankai is revealed in the manga)

Bankai Description: (what happens when you use your bankai, and what abilities go with it)

Bankai Looks: (what your Zanpakuto looks like in Bankai state.)

Alterations: (What changes on your looks when Bankai is used, may not apply)

Kido Information

Name:Strike
Number:9
Type:Bakudou
Description: Engulfs the target in red light, completely paralyzing them.

Name: Beak-Stab Triple-flash
Number: 30
Type: Bakudou
Descritption: After using kido energy to draw out an Equilateral triangle, the targets Arms and legs are pinned down.

Name: Lightning stasis
Number: 36
Type: Bakudou
Description: A bolt of lightning is shot from the casters finger, and enters the targeted opponent. The lightning causes the nervous system to become disoriented, and prevent muscle movement

Name: Arc Shield
Number: 39
Type: Bakudou
Description: A shield of energy is created, blocking attacks.

Name: Ice Block
Number: 43
Type: Bakudou
Description: After placing ones hand on the targets chest, the target is instantaneously frozen in a thick block of ice. How fast the target escapes depends on his or her reaitsu. While within the ice, they cannot be harmed in anyway, and can perform no action.

Name: Six Rod Light Prison
Number: 61
Type: Bakudou
Description: Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place.

Name: Hundred Stepped Rails
Number: 62
Type: Bakudou
Description: A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.

Name: Prison of Fire
Number: 70
Type: Bakudou
Description: the target is trapped from six sides by dense walls of fire, which burn upon contact.

Name: Quintet of Iron Pillars
Number: 75
Type: Bakudou
Description: summons 5 incredibely tall and thick iron pillars to pin a target to the ground.

Name: Bind Flesh
Number: 79
Type: Bakudo
Description: the caster can use this upon himself or allies. This technique takes time to work, during which the caster must remain completely still, making it difficult to use in combat. Upon casting, the targets wounds will rapidly begin to repair themselves, and bind together. Time taken to heal depends on the severity of the wounds. (light wounds take approximately 5 seconds, severe ones up to 20)

Name: Splitting Void
Number: 81
Type: Bakudo
Description: Creates an energy barrier in the form of a rectangular wall, capable of blocking destructive spells up to level 8
Name: Divine Shield
Number: 96
Description: The caster is surrounded in an elegant, pulsing bubble of kido energy. The energy is dense and powerful enough to repel all attacks, even level 100+ Hadou However, while within the shield the caster cannot move or attack. The shield can be dispelled at the Caster’s leisure
Incantation: Army of angels, blessed hands of light, protect thou own!

Name: Part 1 restrict
Number 99
Description: Binds the targets arms with a spiritual cloth and iron shafts
Incantation: (im making this up) The stone wall of eternity trails on, and binds down the target with the seal of divinity

Name: Part 2: Great seal
Number: 99
Type: Bakudou
Description: This spell's effects are divided into three "songs":
First Song: Halting Fabric (初曲・止繃, shokyoku: shiryū?) covers a target from head to toe with a binding cloth.
Second Song: Hundred Linked Bolts (弐曲・百連閂, nikyoku: hyakurensan?) stabs the target with numerous thick needles.
Final Song: Great Seal of 10,000 Forbiddings (終曲・卍禁太封, shūkyoku: bankin taihō?) smashes the target with an immense boulder

Name: Binding of The Universe
Number: 100
Type: Bakudou
Description: This is the most powerful Bakudou spell in soul society. It is known to have bound 5 Vastro Lordes at the same time during a long ago war. After reciting the incantation, Yamamoto will slam his staff on the ground, and all the ground underneath in a fifty yard area will be turned into what appears to be an endless black night sky. Then, black energy will surge upwards, and all caught within it (other than Yamamoto) will be trapped within a different dimension for a period that could last indefinitley, with only the upmost pinnacle of beings able to break free after 1000+.
Incantation: Enough of Violence! Let the hands of god bind all Creation together in Tranquility!

Name: White Lightning
Number: 4
Type: Hadou
Description: Fires a concentrated bolt of white lightning from the caster's forefinger

Name: Searing Light
Number: 25
Type: Hadou
Description: a concentrated burst of bright light comes forth from the caster, destroying enemies eyesight and causing minor burns.
Name: Frostbolt
Number: 30
Type: Hadou
Description: Fires a concentrated bolt of liquid ice at the target

Name: Shot of Red Fire
Number: 31
Type: Hadou
Description: Fires a ball of red fire at a target

Name: Blue Fire, Crash Down
Number: 33
Type: Hadou
Description:Fires a column of blue fire at a target in a similar manner to 31, but over a wider area and with more power

Name: Laguna Blade
Number: 40
Type: Hadou
Description: Fires a wide, thickly concentrated burst of blue lightning from the casters fist (a more powerful version of Hadou 4)

Name: Abolishing Flames
Number: 54
Type: Hadou
Description: Fires a blast of purple fire which will incinerate a target completely when it makes contact

Name: Whirling Tempest
Number: 58
Type: Hadou
Description: A widening tornado-like blast is fired towards the target

Name: Light Grenade
Number: 59
Type: Hadou
Description: The user holds his hand out in front of him in a C shape, and gathers kido energy. They then fling their hand forward, fingers extended, and shoots out a sphere of kido energy. The sphere moves rapidly toward the target, and then explodes upon contact or at the users discretion in a wide blast

Name: Thunder roar cannon
Number: 63
Type: Hadou
Description: Fires a massive wave of yellow lightning at the target

Name: Light Strike Array
Number: 67
Type: Hadou
Description: the user targets an area of ground, a circle with a radius of about 20 yards, and calls forth a pillar of energy from the sun to Strike down upon it, incinerating all hit by the blast. The light produced by the attack is very bright, so those who do survive are stunned by the brightness.

Name: Twin Lotus Blue fire, Crash Down
Number: 73
Type: Hadou
Description: essentially a doubled version of #33, this technique fires two shots of blue flame with greater potency than the single shot counterpart

Name: Frostfire Bolt
Number: 76
Type: Hadou
Description: Fires a fused bolt of fire and frost, causing it to constantly shift between a burning red and a freezing blue. This attack both burns and Freezes the enemy

Name: Dragon Slave
Number: 82
Type: Hadou
Description: After shouting the incantation, a giant dragon made of fire appears before the caster and surges forward, burning everything its path.

Name: Black Lightning Ball
Number: 84
Type: Hadou
Description: the user recites the incantation while holding out his palm, fingers spread and curved upward, in front of him. A ball of black matter forms above his hand, which is intensified concentrated electricity. He then holds the ball out in front of him where it ruptures and erupts into hundreds of thick bolts of black lightning which send a huge wave out in a conical direction toward the target.

Name: Black Coffin
Number: 90
Type: Hadou
Description: Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe.

Name: Death and Decay
Number: 92
Type: Hadou
Description: The land around the caster for 30 yards turns a sickly greenish color. This land will then emit fumes and gases which rapidly disintegrate and poison any within it. skeletal hands come up from the ground to try and hold in place those within it. Must be on ground, cannot be used within the air.
Incantation: The Necromancers will arise, and be reborn in Darkness. Unholy legions spill forth from the bowels of the earth, consuming all in their path. Darkness spreads over, a ghastly shadow of death is cast. Note- this does not effect the caster.

Name: Heavenly grenade
Number: 95
Type: Hadou
Description: The user recites the incantation, and then rapidly gestures 20-30 times at various points surrounding the target. At each of these points a bright, dense ball of golden Kido energy will appear. After all the points of have been selected, the user clenches his fist, and the balls home in and descend on the target, creating a massive explosion. Even if the target moves, the attacks will follow him or her for a certain distance before exploding.
Incantation: Heaven’s fury comes crashing forth, god’s anger is shown. Beads of sweat emerge of the stars as the heavens and earth alike tremble before the untimely wrath of creation and destruction alike, and the universe cries out as its power collides into a single divine point.

Name: Angel’s Blade
Number: 97
Type: Hadou
Description: Unleashes a powerful, gigantic blade of golden energy from the user’s fist which pierces and burns away at any caught in its path. After piercing a target, the blade erupts in multiple directions, mutilating any impaled.
Incantation: The Army of the blessed descends from the clouds. In their fury, 10,000 divine beings strike out, a single powerful lash destroying the heartless

Name: Big Bang
Number: 99
Type: Hadou
Description: After reciting a long incantation, the user causes the area around him for a hundred yards, to be cosmically reoriented. This reorientation creates a mighty explosion, which effects everything within the radius of the blast, the closer to the casters position the more damaging it is. At the epicenter, it is borderline impossible to survive without any protection, at the edge it could easily dispatch weaker enemies. However, if the user does not control the techinque perfectly, or does not have enough strength left to perform it, it can backfire, killing the user.
Incantation: The universe collides at a billion tiny stars, consumed into one point. Matter is changed, and life and time are created anew. As change occurs, the positive and negative of the world, fuse and become one. The emperor\'s of the skies and world are destroyed, as the cataclysim ravages the world.

Name: Supernova
Number: 100
Type: Hadou
Description: The most Powerful Hadou spell in soul society: The user gathers an intense amount of reaitsu over 1 finger, with their hand raised above their head finger pointed upwards. Then, an enormous ball of energy, which appears to be a small star (at close range) will appear over the finger. Then the user directs this enormous ball of energy which moves somewhat slowly, but due to its vast size it is practically impossible to dodge, at the enemy. Upon Contact, the ball will explode in a blinding burst of energy. This is capable of destroying a plane (and therefore everyone on it) if it is not aimed carefully, and so Yamamoto uses it as a last resort.


History and RP Sample

History: General Yamamoto founded the Shinigami Academy about 2000 years before the main Bleach storyline. Yamamoto was himself a teacher at this academy, and personally instructed Shunsui Kyōraku and Jūshirō Ukitake. He admits to being rather proud of the two. When they became captains, he boasted about them as though they were his own sons.

As the general of Gotei 13, Yamamoto is highly respected by most of the Shinigami, most notably Sajin Komamura, who views Yamamoto as a benefactor who saved his life.

He considers Shunsui Kyōraku and Jūshirō Ukitake like his sons. Kyōraku calls him Old-Man Yama,while Ukitake calls him "Master Yamamoto". In the Shūsuke Amagai arc, it has been shown that Ichigo calls him "Gramps". Yamamoto appreciates Eastern cultures and is a master at tea ceremony, but subsequently dislikes "Western" traditions as preferred by his lieutenant Chōjirō Sasakibe He could be in the Royal Guard but no one would be able to replace him

Shigekuni Yamamoto Genryu

Posts : 4
+1 Total : 0
Registration date : 2009-07-30

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Captain Commander Yamamoto Empty Re: Captain Commander Yamamoto

Post by Shigekuni Yamamoto Genryu Fri Aug 07, 2009 11:39 am

RP Sample: Captain Yamamoto observed with half-closed eyes as his comrades took to the battlefield. The day of reckoning had come at last it seemed. Aizen and his Espada finally had gathered the strength to dare to attack the human world. So be it. Aizen would meet his end here, today, no matter the cost! Eyes opening with a look of iron determination, He gripped the cane that was Ryujin-Jakka, letting some emotion grip his normally calm, tired demeanor. Swinging through the staff one handed through the air, he eyed Aizen with a cold fury, the traitorous dog returning Yamamoto's stare with a smug calmness. The wood of his cane tore away, revealing Ryujin-Jakka, as Yamamoto called out "Blazing Fortress" Instantaneously, fire burst to life around the blae and shot out towards Aizen and his two partners in crime, the former captains Gin Ichimaru and Kaname Tousen. Yamamoto planned to make all three of them pay... but in their own time. The assembled shinigami had other problems right now. He eyed Aizen one final time, before the flames wrapped around the three completely, disguising them from view. "There. That ought to hold even Aizen for a while. Now. To crush them" His eyes moved over the remaining enemies, as the wooden staff began to reshape in his hands. Slamming the cane on the Air below him, he yelled out to his fellow shinigami "This is where we stand. Do not give any pause to your attacks, show them no mercy! Kill them All!" Yamamoto himself had no intention of entering the battle. His captains would be more than enough to handle the three espada. However, he may have to deal with Aizen himself.... "So..." he muttered under his breath so none of his colleagues could hear him. "It begins"

(( if you want this longer I'll extend it.))

Shigekuni Yamamoto Genryu

Posts : 4
+1 Total : 0
Registration date : 2009-07-30

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Captain Commander Yamamoto Empty Re: Captain Commander Yamamoto

Post by Koujetsu Hanagayu Fri Aug 07, 2009 4:53 pm

Both extended a little more, yes. For the history, make some stuff up if you need too.

Also, keep in mind Yamamato cannot be used in the Arcs as per the canon character rule. Therefore the Captain Commander of Soul Society will still be someone else.
Koujetsu Hanagayu
Koujetsu Hanagayu

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Posts : 1378
+1 Total : 11
Age : 34
Registration date : 2009-07-20

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Captain Commander Yamamoto Empty Re: Captain Commander Yamamoto

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