Bleach Reborn: A Bleach RPG
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Ryuu Zankishoto [Captain Commander] Miniav12-1 Ryuu Zankishoto [Captain Commander] Miniav12-1 Ryuu Zankishoto [Captain Commander] Miniav12-1 Ryuu Zankishoto [Captain Commander] Miniav12-1

Ryuu Zankishoto [Captain Commander]

+3
Koujetsu Hanagayu
Arthas
Tyler D'Noche
7 posters

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Ryuu Zankishoto [Captain Commander] Empty Ryuu Zankishoto [Captain Commander]

Post by Tyler D'Noche Sat Aug 22, 2009 3:48 pm

Basic Information

Name: Ryuu Zankishoto

Age: (Appears 19. Actual is 7950)

Gender: Male

Division: First Division

Seat: Captain Commander

Looks: Ryuu Zankishoto [Captain Commander] Anime-boys-anime-guys-3910891-374-550

Personality: Ryuu is a very calm and collected soul, most of the time. Like most people, he does have his pet peeves, and while those are far and few, his temper when pushed is a site to behold. Most would count themselves lucky to escape with just a few burn marks on their legs.

He also enjoys reading out by the lake and walking in the mountains, taking in the fresh air. An idealist at heart, he is a realist in the head, and knows when things have gone too far. However, when in a fight, he acts somewhat insane, going all out as soon as he has the full permission to.

Outside battle, he is normally talking strategy with his Squad, or filing paperwork. On his off days he is located at the training field, ever perfecting his stance and form, along with kido.

Part of his time is also spent studying the anatomy of a human body, and improving his accuracy hitting the nerve centers and pressure points. He also has mastered the Mantis Style of unarmed fighting, using his knowledge of the human anatomy to utilize this style to the full capacity.

Stats
(Depending on your rank, please distribute the amount of stats that you receive within the four options)
Strength: 10

Speed: 30
Shikai: 35
Bankai: 45

Accuracy: 30

Stamina: 30
Shikai: 35
Bankai: 45

Zanpaktou Information

Zanpaktou Name: Tenshi Raito (Angels Light)

Zanpaktou Looks: Tenshi looks like a normal katana, with a black sheath and gold thread wrapped around the hilt.

Zanpaktou Description: It is a basic, standard katana, no different from a Captain, or a Sixth seat.

Released Zanpaktou Description: Once released, Tenshi has the ability to shoot lighting from the tip of the sword. Depending on the amount of reiatsu used, the lightning will change colors and have different properties.

White Lightning: The type lacks power, but is extremely fast, and can cause pain in the nervous system. The pain is mostly in the legs.

Red Lightning: This type lacks accuracy, flying left and right across the field. When it hits an object, it causes serious damage though. Trees and rocks will be destroyed, and most opponents, depending on the reiatsu put into it, will either lose their wind, or have their body completely not respond for a couple seconds, more then enough time to kill someone.

Blue Lighting: This type by far is extremely accurate and not lacking in speed much but has barely any power., making it a great tool to use disabling an opponent, as an electric shock applied to the correct nerve center can cause motor malfunction, the hear to stop for a second, or if enough reiatsu is applied, it can cause permanent paralysis.

Orange Lightning: This type combines the power and speed of red and white lightning. It loses even more accuracy, but the speed and power make up for it.

Black Lightning: This type is the most dangerous, as it combines the strengths of all the other types. This type can only be used once every 5 posts due to its extremely powerful nature. It carries enough voltage along for the ride to power an entire city for a week.

NOTE: THE PERMANENT PARALYSIS ONLY WORKS ON SOMEONE LOWER THEN 6TH SEAT

Zanpaktou Release Phrase: “Electrocute without resistance, Tenshi Raito.”

Released Zanpaktou Looks: Ryuu Zankishoto [Captain Commander] DragonTalonFantasySword_540px

Zanpaktou Spirit: Ryuu Zankishoto [Captain Commander] Lighting_Bolt_Dragon_by_pamansazz

Zanpaktou Realm: Ryuu Zankishoto [Captain Commander] Volcano1


Bankai Information
(This applies to captains, and advanced lieutenants only)

Bankai Description: When released, Ryuus Zanpaktou disappears, and a large lightning bolt hits the ground, blinding everyone in the battlefield for 5 seconds. No damage is done by this bolt. Once the light has cleared, a giant dome of coloured lightning, streaks of all 5 colours mentioned in the above Shikai description. Due to Black being the most powerful, there is very little Black seen. Once the dome is formed, it is near impossible to escape, as the walls are lightning, and thus anyone escaping would suffer an electric jolt, about the strength of a level 30 kido. Even if there is a high resistance or defense against lightning/kido of that level, impairment of the nervous system will still occur, mostly with a numbing of an arm or a leg.

From inside to dome, anyone in there, with the exception of Ryuu, has a chance of being struck by, or having lightning direct at them. Ryuu is exempt due to the sword that forms in his hands once Bankai is used, acting as a lightning rod. This prevents Ryuu from getting zapped by his own Bankai, and gives him a unique ability; whatever the colour of lightning that strikes the sword, the sword will turn into a lightning sword of that colour for one post. Should the opponent be struck by lightning of a specific colour, they will recieve the same effects as if they had been hit by that colour during Ryuu's shikai stage.


Red lighting: The opponent will feel like the strength of physical blows dealt by RYuu have increased dramatically, although in reality they havent. This is due a slight static current that causes the nerves in the opponents system to register the weight of the hit as heavier then normal.

White Lightning: A static current from this colour lighting will make the attack made by Ryuu seem extrodinarily fast. This is because the static distorts the optic nerves slightly, causing a lag time between seeing the attack and comprehending the attack. The lag time is miniscule, barely even a few milliseconds, but enough time to cause the reflexes to dull just slightly.

Blue Lightning: This static current also affects the optical nerves, causing the opponents brain to distort the image slightly. This causes a comprehension of an inaccurate attacking point, only by a couple inches though. For example, if the opponent thought that the attack was directed at the neck, it actually would be directed at the collar bone or upper chest, throwing the opponents defense off slightly.

Orange Lightning: A static current for this colour affects the opponents leg nerves, making their legs seem sluggish and heavy. This is not the case however, and does not affect the opponents stamina any, but their brain tells them differently. Due to this effect, the opponent will move slower than they think they should be, and end up using more stamina to move at their original speed. (Not an excessive amount of stamina. At most, .5 stamina points, as this effect lasts only one post.)

Black Lightning: The static current being emitted by this colour affects the Cardiovascular system, causing the opponents heart to beat faster, and become short on breath. This does not affect their stamina any, and gives them an adrenaline boost, but due to the shortness of breath their attacks and movement speed/strength will all be lowered.

Any strike that lands on the opponent has 2 effects. One would be a physical effect, as they are being struck by a sword. The second effect is an electric shock, about a level 15 kido for every colour except black, and a level 20 kido for black. Should the opponent have resistance to lightning, they are struck by a level 5 kido shock, and a level 10 kido shock, respective to colours.

Lasts 10 posts, cooldown is 6.

Bankai Looks: The Zanpaktou disappears into the air.

Alterations: n/a

Kido Information

Spoiler:

Tyler D'Noche

Posts : 45
+1 Total : 0
Registration date : 2009-08-04

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Ryuu Zankishoto [Captain Commander] Empty Re: Ryuu Zankishoto [Captain Commander]

Post by Tyler D'Noche Sat Aug 22, 2009 3:48 pm

History and RP Sample

History: Pending.

RP Sample: (Give an example of how you RP)

Spoiler:

Tyler D'Noche

Posts : 45
+1 Total : 0
Registration date : 2009-08-04

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Ryuu Zankishoto [Captain Commander] Empty Re: Ryuu Zankishoto [Captain Commander]

Post by Arthas Sun Aug 23, 2009 1:11 pm

Not sure if this is still WIP but, youre way over stat limit. lieutenants get 80 stats, not 120.
Arthas
Arthas
Seventh Division Captain
Seventh Division Captain

Male
Posts : 738
+1 Total : 1
Registration date : 2009-06-02

Character sheet
Character Name::
Point Bar:
Ryuu Zankishoto [Captain Commander] Left_bar_bleue0/0Ryuu Zankishoto [Captain Commander] Empty_bar_bleue  (0/0)

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Post by Koujetsu Hanagayu Sun Aug 23, 2009 4:43 pm

>.< Umm... Arthas? Hes mine.
Koujetsu Hanagayu
Koujetsu Hanagayu

Male
Posts : 1378
+1 Total : 11
Age : 34
Registration date : 2009-07-20

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Post by Arthas Sun Aug 23, 2009 5:51 pm

what do you mean?
Arthas
Arthas
Seventh Division Captain
Seventh Division Captain

Male
Posts : 738
+1 Total : 1
Registration date : 2009-06-02

Character sheet
Character Name::
Point Bar:
Ryuu Zankishoto [Captain Commander] Left_bar_bleue0/0Ryuu Zankishoto [Captain Commander] Empty_bar_bleue  (0/0)

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Post by Sith Mon Aug 24, 2009 11:26 am

One of those Character that i will Mainly be fighting. This is one OF the Epic Finnally Battles Type Setups.
Sith
Sith

Male
Posts : 517
+1 Total : 2
Age : 33
Location : you'll never know
Registration date : 2009-05-25

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Post by Arthas Mon Aug 24, 2009 1:47 pm

no fair i want to be a part of epic finnally battles >< but ok
Arthas
Arthas
Seventh Division Captain
Seventh Division Captain

Male
Posts : 738
+1 Total : 1
Registration date : 2009-06-02

Character sheet
Character Name::
Point Bar:
Ryuu Zankishoto [Captain Commander] Left_bar_bleue0/0Ryuu Zankishoto [Captain Commander] Empty_bar_bleue  (0/0)

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Post by Koujetsu Hanagayu Fri Sep 04, 2009 2:21 pm

Bump.

Pretty much ready for approval
Koujetsu Hanagayu
Koujetsu Hanagayu

Male
Posts : 1378
+1 Total : 11
Age : 34
Registration date : 2009-07-20

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Post by Ace Fri Sep 04, 2009 9:10 pm

Approved ....Kou move it your self...LOL
Ace
Ace

Male
Posts : 196
+1 Total : 1
Age : 33
Location : In the pit of darkness
Registration date : 2009-08-21

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Post by Aki Thu Dec 24, 2009 5:09 pm

Red Lightning: This type lacks accuracy, flying left and right across the field. When it hits an object, it causes serious damage though. Trees and rocks will be destroyed, and most opponents, depending on the reiatsu put into it, will either lose their wind, or have their body completely not respond for a couple seconds, more then enough time to kill someone.

One post cool down between uses

Blue Lighting: This type by far is extremely accurate and not lacking in speed much but has barely any power., making it a great tool to use disabling an opponent, as an electric shock applied to the correct nerve center can cause motor malfunction, the hear to stop for a second, or if enough reiatsu is applied, it can cause permanent paralysis.

Errr ya longer cool down posts hun like two or three for such a hard to dodge disabling effect

but due to the shortness of breath their attacks and movement speed/strength will all be lowered.

How much?

And how long would they feel the numbing effects to the limbs, eyes nervers? Post wise for like a lot of effects you didn’t put limits on like the blue lightning, red lightning in your banki for example etc.

Also do these effects build up? Like say you keep hitting them with blue lightning so many times to the point of their eyes being like disabled for the rpg? Or is it once the effects hit they don’t build up anymore
Aki
Aki

Male
Posts : 444
+1 Total : 0
Age : 34
Location : canada
Registration date : 2009-08-16

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Post by Koujetsu Hanagayu Thu Dec 24, 2009 8:00 pm

Well, as each color for the Bankai can only be used for one post, cool downs dont really take effect here. The Bankai lasts 9 posts, and its not a concrete fact that every post a lightning bolt will hit Ryuu.

As for the optical/nerve numbing effects, they just occur while the sword is charged by that lightning, no longer.

So I would attack that post, they would feel the effect of it through their post (essentially one full post) and then the effects would dissipate. No lasting effects.

And the shortness of breath and lower speed aspects are minimal, more likely to be around -2 strength and speed for that post. After that, the stats return to normal.


And even though everything returns to normal, the fluctuating nerve damage would actually cause some's sanity and mind to slowly degenerate for the rest of that battle, not phsyically, but just to the point where they get too confused to continue or crack. BUt that really is up to the opponent to determine how the effects, most likely, 1-2 maybe 3 per battle, would effect their mental state.
Koujetsu Hanagayu
Koujetsu Hanagayu

Male
Posts : 1378
+1 Total : 11
Age : 34
Registration date : 2009-07-20

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Post by Riku Hirokura Fri Dec 25, 2009 1:28 am

No way to nerf this...
Approved.
Riku Hirokura
Riku Hirokura

Posts : 11
+1 Total : 0
Registration date : 2009-12-16

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